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	<title>72 Pin Connector &#187; Japanese Rape Game</title>
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		<title>The Suffering</title>
		<link>http://seventytwopinconnector.com/2009/02/28/the-suffering/</link>
		<comments>http://seventytwopinconnector.com/2009/02/28/the-suffering/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 05:37:17 +0000</pubDate>
		<dc:creator>Resident Skizzle</dc:creator>
				<category><![CDATA[PS2]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Abbott State Penitentiary]]></category>
		<category><![CDATA[Burrower]]></category>
		<category><![CDATA[Carnate Island]]></category>
		<category><![CDATA[Dr. Killjoy]]></category>
		<category><![CDATA[Fester]]></category>
		<category><![CDATA[Hermes]]></category>
		<category><![CDATA[Horace]]></category>
		<category><![CDATA[Inferna]]></category>
		<category><![CDATA[Japanese Rape Game]]></category>
		<category><![CDATA[Mainliner]]></category>
		<category><![CDATA[Midway]]></category>
		<category><![CDATA[Nooseman]]></category>
		<category><![CDATA[Slayer]]></category>
		<category><![CDATA[Surreal]]></category>
		<category><![CDATA[The Suffering]]></category>
		<category><![CDATA[Torque]]></category>

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		<description><![CDATA[Before I get to the game, I&#8217;d like to show you the alternate cover. Shitch&#8217;yeah! One of many personal favorites of mine, The Suffering puts you in the shoes of Torque, A man sent to Abbott State Penitentiary on the infamous Carnate Island in Maryland. He was sent there for the murder of his ex-wife [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1022" title="914620_front" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/914620_front-211x300.jpg" alt="914620_front" width="211" height="300" /></p>
<p style="text-align: left;">Before I get to the game, I&#8217;d like to show you the alternate cover.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1023" title="the-suffering-xbox349580" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/the-suffering-xbox349580.jpg" alt="the-suffering-xbox349580" width="400" height="400" /></p>
<p style="text-align: center;">Shitch&#8217;yeah!</p>
<p>One of many personal favorites of mine, <em>The Suffering</em> puts you in the shoes of Torque, A man sent to Abbott State Penitentiary on the infamous Carnate Island in Maryland. He was sent there for the murder of his ex-wife (Carmen) and two kids (Corey &amp; Malcom). But at the beginning of the game, it is unknown whether or not he was, in fact, the one who commited these crimes because of blackouts he has endured all his life. That’s where you come in, fellow gamer. This is one of the less credited, though well received, games that was on the front line of the “good/evil” choice in path (games like “Star Wars: KOTOR,” “Fable,” “Darkwatch,” etc.). All it REALLY affects is the ending, but that doesn&#8217;t make it any less badass.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1025" title="screen_201" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_201-300x225.jpg" alt="screen_201" width="300" height="225" /></p>
<p>The Suffering starts with Torque on a boat with some cops heading toward Abbott. The first few moments of gameplay are spent in a cage by the dock with some of Abbott’s newcomers&#8230; assuming they live through your carnage&#8230; which they won’t! They talk about what you were sent there for and attack you.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1044" title="screen_49" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_49-300x210.jpg" alt="screen_49" width="300" height="210" /></p>
<p>At this point there isn’t really a way to fight back, so you’ll run around like a chicken with its dick cut off. Then you’ll turn into the monster side of Torque! Oh yes, you have the ability to turn into a monster in this game (known as “Insanity Mode”). Before you go and use it every second you can, it affects what ending you get.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1026" title="screen_14" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_14-300x210.jpg" alt="screen_14" width="300" height="210" /></p>
<p>The enemies you will meet represent different forms of execution, whose origin you will learn of by finding the journal entries Clem (who you’ll meet much later in the game) left around the island.</p>
<p style="text-align: center;"><strong>Slayer</strong></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1027" title="creature_1b" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/creature_1b-300x210.jpg" alt="creature_1b" width="300" height="210" /><br />
The first breed of monster you encounter. Not a whole lot of trouble unless they come in numbers. Then you don’t want to underestimate the damage these fuckers can do. Simply a matter of learning their patterns.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1028" title="screen_13" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_13-300x225.jpg" alt="screen_13" width="300" height="225" /></p>
<p style="text-align: center;">There’s another type of Slayer later in the game, which is taller and more aggressive. These are the products of Dr. Killjoy’s psychotic experiments (I’ll explain who he is soon).</p>
<p style="text-align: center;"><strong>The Mainliner</strong></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1029" title="creature_2b" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/creature_2b-300x225.jpg" alt="creature_2b" width="300" height="225" /><br />
I always call these bastards “Junkies.” Executed by means of lethal injection, they hop around chucking needles at you. Keep an eye out for these pieces of shit. They can pounce on you and try to stab you with a syringe. Even worse than that is when you’re in a crazy situation and in need of Insanity Mode. Why is that? Because the syringes they throw can TAKE YOU OUT OF INSANITY MODE. Which can really fuck up any plans you may have of getting out of a situation.</p>
<p style="text-align: center;"><strong>Marksman</strong></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1030" title="screen_57" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_57-300x225.jpg" alt="screen_57" width="300" height="225" /></p>
<p style="text-align: center;">Another enemy which isn’t too much trouble when they’re alone. But as the game progresses they rarely show up without a few of their buddies. These unlucky saps fit the firing squad theme. They have six or so rifles attached to their backs. When he kneels move your ass, he’s about to fire in an attempt to tear your shit up.</p>
<p style="text-align: center;"><strong>Burrower</strong></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1031" title="screen_5" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_5-300x210.jpg" alt="screen_5" width="300" height="210" /></p>
<p style="text-align: center;">Representing those who were buried alive in the grounds of Carnate. They move through the ground and pop up when you’re in proximity. Either to take a slash you, trip you, or spin to make a buzzsaw effect. Shotgun is the most effective, keeps them from moving.</p>
<p style="text-align: center;"><strong>Nooseman</strong></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1032" title="screen_44" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_44-300x225.jpg" alt="screen_44" width="300" height="225" /><br />
These fuckers hang from a noose and lower from GIANT BLOOD STAINS ON THE CEILING&#8230; That’s right, they found a way to pull that shit off. Keep an eye on the ceilings for these spots, they’re strategically placed and the second you forget about them you find yourself in a strangle sandwich. I don’t think I need to tell you they’re well hung.</p>
<p style="text-align: center;"><strong>Fester</strong></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1033" title="screen_37" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_37-300x225.jpg" alt="screen_37" width="300" height="225" /></p>
<p style="text-align: center;">These fat fucks are the ghosts of slave traders, whose slave ship crashed into the shore of Carnate. Constantly emerging from the ship, they are souls tortured for the savage treatment of slaves which they left on the ship to be eaten by rats! Because of this, their stomachs are filled with exploding rats (oh yeah, watch out for those little shits). Your best bet would be tossing TNT, grenades or Molitov cocktails (which come in bottles of JACK DANIEL’S, that’s my boy!) because bullets bounce off of their grotty physique. If you want my advice, which you do, if you&#8217;ve got explosives to spare, chuck them at the Fester(s) when it falls to the ground to take out the legion of rats coming your way (Molitov works best in this situation).</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1035" title="screen_42" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_42-300x225.jpg" alt="screen_42" width="300" height="225" /></p>
<p style="text-align: center;"><strong>Inferna</strong></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1034" title="inferna1" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/inferna1-300x210.jpg" alt="inferna1" width="300" height="210" /></p>
<p style="text-align: center;">These little bitches are&#8230; well&#8230; a bitch. Little girls from the 1600s who accused 11 innocent people of witchcraft (11 people who were burnt at the stake as a result) haunt the island for their crimes. They can burst into flames and encircle you in fire. They tend to come in threes, so watch out for their trickery. When you shoot them enough, they turn into a pile of ash. Destroy that pile or they will regenerate. You’ve been warned.</p>
<p>The main characters make the story all the more insane. Unfortunately, I couldn&#8217;t find ANY pictures for these characters. So you&#8217;ll just have to play yourself and witness the awesomery.</p>
<p style="text-align: center;"><strong>Dr. Killjoy</strong></p>
<p style="text-align: center;">This psycho-scientist worked in the Abbott infirmary for the criminally insane. His need to diagnose and treat takes shape in various demonstrations. I really like this character because he made himself immortal by means of using film projectors to make himself appear in a holographic fashion. He can also lock doors with the same technology, which are unlocked by destroying projectors. He is a crazy mother fucker and is fascinated with Torque’s condition.</p>
<p style="text-align: center;"><strong>Horace</strong></p>
<p>His spirit haunts the hallways of Abbott, he got the electric chair and now is able to harness electricity. The island drove him crazy and made him so paranoid he killed his wife during a conjugal visit because he was afraid of “what would happen to her” if he didn&#8217;t (makes sense, amirite?). Horace is forced by the power of the island to constantly relive his own execution. He is the voice of caution pertaining to Abbott’s effect on the mind and soul of its inhabitants.</p>
<p style="text-align: center;"><strong>Hermes</strong></p>
<p>Appearing in the form of green gas from the chamber, Abbott’s former executioner felt so close to the process he had to become a part of it. By willingly sitting in the gas chamber to “get a taste.” His boss battle is an interesting one, I’ll leave it at that. Just imagine how you would fight gas. Whereas Horace tries to lead you to the path of good, Hermes encourages Torque to give into his evil urges.</p>
<p>*SPOILER*<br />
There are three possible endings to The Suffering .<br />
Ending 1 = Doing good deeds with little use of Insanity Mode<br />
Ending 2 = Evil deeds (taking somebody’s life)<br />
Ending 3 = Major use of Insanity Mode</p>
<p style="text-align: left;">All the endings depend on what the spirits of Torques family think of him, based on his/your actions. After defeating Torque’s inner demon, himself, and a clusterfuck of all three, you’ll be rescued by a boat. Ending 1, Torque is rescued and recieves a re-trial. Ending 2, Torque knocks out the driver of the boat and escapes. Ending 3, Torque runs back into the woods of Carnate Island. The coolest thing about the ending, to me, is the photo of Torque’s family. You have it for the entirety of the game, but what is written on it and its overall appearance by the game’s end depends, again, on the decisions you make. If you do good, it’s clean with a supportive and loving message from the Carmen. If you do evil, it will be covered and blood and basically say the only way they can be happy is without Torque.<br />
*END SPOILER*</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1036" title="screen_10" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_10-300x210.jpg" alt="screen_10" width="300" height="210" /></p>
<p>Whenever you’re given a choice to do good or evil, you’ll hear the voices of Carmen and Torque’s inner demon. Carmen encourages you to help out, the demon usually says something along the lines of “fuck that shit, bitch. KEEEELL DAT MUDDA PHUCKA!” It is then up to you to choose. First time I played I went the good route which, like other games of this nature, is usually a little more difficult because protecting someone is usually involved.  And when that shit happens, it is more taxing to my patience because of the dumbshit mistakes the A.I. love to make. If you decide to kill the person, you have to deal with hordes of monsters all by your lonesome. Your call.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1037" title="screen_29" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_29-300x210.jpg" alt="screen_29" width="300" height="210" /></p>
<p>You can switch the camera from third person to first person. So you can turn it into an FPS whenever you feel like it. Which comes in handy when walking down some narrow hallways.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1038" title="screen_43" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_43-300x225.jpg" alt="screen_43" width="300" height="225" /></p>
<p style="text-align: center;">Also, in case you haven&#8217;t noticed, there is a delightfully irresponsible amount of blood in this game. After a battle, you&#8217;re usually covered in blood. See the following diagram, by which I mean screenshot.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1039" title="screen_30" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_30-300x225.jpg" alt="screen_30" width="300" height="225" /></p>
<p>Midway really showed me they can still make a game that teeters on the line of insanity (too bad they&#8217;re not doing too well). With random pictures of violence and sadistic people/monsters (sometimes being one and the same. WHOA! Think about that shit, MAAAAN! That shit&#8217;s deep&#8230; like your sister&#8217;s cooter!) popping up at random points in time, this game will put you on edge if you’re not familiar with the walls of Abbott and the scenery of Carnate Island. There are so many events that took place in Abbott’s past I couldn’t possibly cover them all without making this review longer than it already is. Just know that <em>The Suffering</em> and its sequel, <em>The Suffering: Ties That Bind</em>, have a lot to offer. Good plot, crazy enemies, a challenge, there’s even an unlockable mini-documentary on a supposedly haunted prison in Pennsylvania!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1041" title="screen_22" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_22.jpg" alt="screen_22" width="320" height="240" /></p>
<p>That’s not all, children! Apparently a movie is being made! Which is due to release sometime this year. Keep your toes crossed! Let’s see if it actually happens, or if it is actually worth taking time out of your life to see. Either way, there are still two really good games that will cover more plot than a room full of suits could ever care to.</p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-1042" title="screen_53" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_53-300x210.jpg" alt="screen_53" width="300" height="210" /></p>
<p style="text-align: center;">Get ready to get bloody!</p>
<p style="text-align: center;">Oh yeah, and FUCK THE PO-LICE!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1043" title="screen_211" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/screen_211.jpg" alt="screen_211" width="320" height="240" /></p>
<p style="text-align: center;">BLAH!</p>
<p style="text-align: center;">I&#8217;m out.</p>
]]></content:encoded>
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		<title>Girl-on-Girl Axe-tion!</title>
		<link>http://seventytwopinconnector.com/2009/02/14/girl-on-girl-axe-tion/</link>
		<comments>http://seventytwopinconnector.com/2009/02/14/girl-on-girl-axe-tion/#comments</comments>
		<pubDate>Sat, 14 Feb 2009 09:56:48 +0000</pubDate>
		<dc:creator>Resident Skizzle</dc:creator>
				<category><![CDATA[Sega]]></category>
		<category><![CDATA[TurboGrafx 16]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Fuck]]></category>
		<category><![CDATA[Girl-on-Girl]]></category>
		<category><![CDATA[Girls kissing]]></category>
		<category><![CDATA[Golden Axe]]></category>
		<category><![CDATA[Japanese Rape Game]]></category>
		<category><![CDATA[Legendary Axe]]></category>
		<category><![CDATA[Lesbos]]></category>
		<category><![CDATA[Peach/Daisy Kiss]]></category>
		<category><![CDATA[Turbo Grafx 16]]></category>
		<category><![CDATA[VD]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=915</guid>
		<description><![CDATA[Ok, that title is a little misleading&#8230; but I knew it would catch your eyes. Ya sick fucks, ya! You think we didn’t notice the hits we get from people who type “japanese rape game” into a search engine? You sick fucks. But, hey,  you come to our site so&#8230; NO, I’m not covering a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-916 alignnone" title="girls-kissing" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/girls-kissing.jpg" alt="girls-kissing" width="432" height="648" /></p>
<p style="text-align: left;">Ok, that title is a little misleading&#8230; but I knew it would catch your eyes. Ya sick fucks, ya! You think we didn’t notice the hits we get from people who type “japanese rape game” into a search engine? You sick fucks. But, hey,  you come to our site so&#8230; NO, I’m not covering a “JAPANESE RAPE GAME”, why would think I’d be doing a post on a “JAPANESE RAPE GAME”? That’s crazy!<br />
However, I almost did a review on “Golden Axe” while thinking about “Legendary Axe.” Thus, I said fuck it and decided to review both.</p>
<p style="text-align: center;"><span style="text-decoration: underline;"><strong>Legendary Axe</strong></span></p>
<p>What’s that? You say you want a clone of “Castlevania” and the like? But you want a fun one with good music? That’s a tall order, but I think I can help you out. There’s a catch&#8230; you have to have a TurbroGrafx 16. There’s a tall order to match your tall order!<br />
“Legendary Axe” is the name of the game! Like I said, it’s very similar to the “Castlevania” format. So you can probably tell, assuming you like “Castlevania”, you’re going to have some fun.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-917" title="logo" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/logo.png" alt="logo" width="482" height="362" /></p>
<p>One of the pluses of this hidden gem is the attack system. Chiggity check it!<br />
Throughout the game, you’ll find &#8230; I don’t know&#8230;. medallions? These aren’t medallions you’ll find in granny’s trunk of ancient artifacts. Every time you nab one, a meter fills up at the top of the screen. The more it fills, the more powerfully you swing the axe and crack an orc in the teeth.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-918" title="cancelled-20070321014127048" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/cancelled-20070321014127048.jpg" alt="cancelled-20070321014127048" width="480" height="360" />(as you can see, whoever is playing here is in good standing)</p>
<p>The music is pretty sick. Which is a pretty good thing considering you’ll be listening to the assorted tracks a LOT. Because of a slight detail I forgot to mention&#8230; this game is a tricky. I’m talkin’ tricky tricky, and not like the Lou Bega’s final single in America. I’m talking the kind where you have to play, and play, and play until you figure out the numerous mischevious curtails.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-919" title="legendary_axe_05" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/legendary_axe_05.gif" alt="legendary_axe_05" width="256" height="224" />(be sure to watch out for killer moths!)</p>
<p>Prang and I played this game a good bit before anger got the best of us.  This game doesn’t play fair, but the challenge to beat it under those circumstances is like a drug. At one poin’t you have to battle a bunch of giant, floating eyeballs. As if the battle weren’t insane enough, there’s a good chance you’ll fall into “Father Time’s Corner.” This is a place you don’t want to be, but sometimes that’s the only way to survive. These eyeballs will float around the side of the screen you’re on and CONTINUOUSLY ATTACK YOU. When one goes away, another comes at you, and so on and so forth. And you have to crouch in the fucking corner until these incessant iris carriers relent. Which could take minutes! That doesn’t sound like a lot until you’re there&#8230; then you know why I refer to it as “Father Time’s Corner”&#8230; ‘cause you could very well be there forever if the game deems you that much of a threat. I doubt it is actually programmed to do that, but “Legendary Axe” is shady so I wouldn’t be surprised if some sort of black magic is involved.</p>
<p>However, despite the odds being against you there is hope. It just involves a lot of grinding and figuring out exactly where enemies are coming at you from</p>
<p style="text-align: center;"><strong><span style="text-decoration: underline;">Golden Axe</span></strong></p>
<p style="text-align: left;">A classic arcade sidescroller for the arcade &amp;  Sega System 16, “Golden Axe” takes you on a sideways journey. Now to give fair warning, some of these are screen shots from other &#8220;Golden Axe&#8221; games. But they&#8217;re all, for the most part, the same game. So they&#8217;re just examples&#8230; plus they were all I could find. Three Medieval-style characters to choose from:</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-920" title="golden-axe-2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/golden-axe-2.jpg" alt="golden-axe-2" width="640" height="448" /></p>
<p style="text-align: center;"><span style="text-decoration: underline;">Gilius Thunderhead</span><br />
<img class="aligncenter size-full wp-image-921" title="0700-golden-axe" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/0700-golden-axe.jpg" alt="0700-golden-axe" width="652" height="470" /><br />
And dwarf rockin’ a double-headed axe. My personal favorite.</p>
<p><span style="text-decoration: underline;">Ax Battler</span><br />
<img class="aligncenter size-full wp-image-922" title="golden-axe-1" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/golden-axe-1.jpg" alt="golden-axe-1" width="640" height="448" /><br />
Oddly enough, he lacks an axe. Rather, he wields a broadsword.</p>
<p><span style="text-decoration: underline;">Tyris Flare</span><br />
<img class="aligncenter size-full wp-image-923" title="tyris-flare" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/tyris-flare.jpg" alt="tyris-flare" width="570" height="731" /><br />
An amazonian chick with a long-sword.</p>
<p style="text-align: center;">Oh yeah, check out that pixely goodness, ya sick fucks! HA!</p>
<p style="text-align: left;">For reasons not interesting enough to go into, these heroes three are heading to the castle of Death Adder (great name, I know) to save the King of Yuria and his daughter. Throughout the game you’ll learn to utilize techniques such as the running shoulder ram, the falling slash attack, and spells fueled by blue potions. You’re attacked by Death Adder’s henchmen, some of which ride fun creatures you can hop on and increase your chances of attack&#8230; depending on the situation you find yourself in. Make sure you knock enemies far away from a beast when attempting to mount, or they’ll knock you right off and hop back on. If you take this precaution you’ll be rewarded with a mythical creature that can either belch/vomit fire or trip enemies with it’s tail! What fun!</p>
<p>Be weary, for when you go to sleep&#8230;<br />
GNOMES WILL STEAL YOUR POTIONS!<br />
OHNOOOOOOO!</p>
<p>The good news is you can get the back by knocking the snot out of dwarves. Gnomes clothed in blue hold potions, green carry food to restore your life.</p>
<p>The key to getting through this game is to know the measure of the somewhat limited moving capabilities. Also making proper use of potions will get you further on the path to Death Adder. Once you get there, you&#8217;re on your own. I haven&#8217;t made it that far yet. And probably won&#8217;t for some time because other games take priority.</p>
<p style="text-align: left;">
<p style="text-align: left;">Well, I hope you enjoyed this double axe-tion action!</p>
<p style="text-align: left;">And for your patience, you&#8217;ll be rewarded with more girls kissing each other.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-924" title="4490kiss-posters" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/4490kiss-posters.jpg" alt="4490kiss-posters" width="290" height="450" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-925" title="aadsdf" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/aadsdf.jpg" alt="aadsdf" width="375" height="500" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-926" title="girls_kissing-01" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/girls_kissing-01.jpg" alt="girls_kissing-01" width="240" height="300" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-927" title="47042" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/47042.png" alt="47042" width="400" height="278" /></p>
<p style="text-align: center;"><img class="aligncenter size-medium wp-image-928" title="009" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/009-300x225.jpg" alt="009" width="300" height="225" /></p>
<p style="text-align: center;">YAAAAAAAAY <img src='http://seventytwopinconnector.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> )</p>
<p style="text-align: center;">Don&#8217;t say I never did anything for you!</p>
<p style="text-align: center;">HAPPY VD!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Check out Wizard Island: Transmission</title>
		<link>http://seventytwopinconnector.com/2009/02/02/wizard-island-transmission/</link>
		<comments>http://seventytwopinconnector.com/2009/02/02/wizard-island-transmission/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 03:18:56 +0000</pubDate>
		<dc:creator>Resident Skizzle</dc:creator>
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		<category><![CDATA[Wizard Island]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=783</guid>
		<description><![CDATA[I realized this has been up for awhile now and I haven&#8217;t made any sort of introduction. Here goes: I, as well as being an avid gamer, do all sorts of things like play guitar, sing and rap. This is an experiment in said department. &#8220;Wizard Island: Transmission&#8221; is a 31 minute-ish album that tells [...]]]></description>
			<content:encoded><![CDATA[<p>I realized this has been up for awhile now and I haven&#8217;t made any sort of introduction. Here goes: I, as well as being an avid gamer, do all sorts of things like play guitar, sing and rap. This is an experiment in said department. &#8220;Wizard Island: Transmission&#8221; is a 31 minute-ish album that tells a story. An introduction to the next part of the tale, &#8220;Wizard Island: Location,&#8221; which will be slobber knocker!</p>
<p>This album is, again, an experiment in my rapping and beat making capabilities. I&#8217;ve learned a lot from making this album (which a lot of you might be able to tell from how the first half sounds in comparison to the second) and &#8220;Location&#8221; will be better in ways I can&#8217;t even explain. I&#8217;m taking a lot of time on it because now that I&#8217;ve begun there&#8217;s no reason for rookie mistakes.</p>
<p>Until that point, please enjoy &#8220;Wizard Island: Transmission.&#8221;</p>
<p>Which can be found on THIS site.</p>
<p>FOR FREE!</p>
<p>No reason not to check it out.</p>
<p>I&#8217;ll even put the link right here in case you&#8217;re feeling lazy!</p>
<p>http://seventytwopinconnector.com/wizard-island-transmission/</p>
<p>-Scott [aka SkizZ teh WizZ]</p>
<p style="text-align:center;"><img class="alignnone size-full wp-image-784" title="front" src="http://72pinconnector.files.wordpress.com/2009/02/front.jpg" alt="front" width="497" height="497" /></p>
<p style="text-align:center;">www.youtube.com/skizztehwizz</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Seventy Two Pin Connector Podcast: Episode 023 &#8211; SEX</title>
		<link>http://seventytwopinconnector.com/2008/11/16/seventy-two-pin-connector-podcast-episode-023-sex/</link>
		<comments>http://seventytwopinconnector.com/2008/11/16/seventy-two-pin-connector-podcast-episode-023-sex/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 19:35:50 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
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		<category><![CDATA[Does anyone else think pokeballs are sexual?]]></category>
		<category><![CDATA[Facial]]></category>
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		<category><![CDATA[Games]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[Gotta hit him with those balls]]></category>
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		<category><![CDATA[Rape of a Native American Woman in an Atari Game]]></category>
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		<category><![CDATA[tom eats dick with a spoon]]></category>
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		<guid isPermaLink="false">http://72pinconnector.wordpress.com/?p=569</guid>
		<description><![CDATA[Yep! Here it is&#8230; now, before you give this podcast a listen, there is something you gotta know first. We knew, going into this week, that our recordings were going to be immature, childish, dirty-humored, terrible examples of culture, but they were going to be funny. This podcast, and the next minicast we release are [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" width="332" height="318" /></p>
<p>Yep! Here it is&#8230; now, before you give this podcast a listen, there is something you gotta know first. We knew, going into this week, that our recordings were going to be immature, childish, dirty-humored, terrible examples of culture, but they were going to be funny. This podcast, and the next minicast we release are all about being funny, hilarious, highly-offensive laugh-fests. If you don&#8217;t want to be offended or laugh histerically, skip these. Come back for next week&#8217;s shows. I enjoyed these podcasts, and I hope you do as well.</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep023-081115.mp3">Seventy Two Pin Connector Podcast: Episode 023 &#8211; SEX</a><span> </span><span> </span></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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