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	<title>72 Pin Connector &#187; Horror</title>
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	<description>Remembering Your Childhood So You Don&#039;t Have To</description>
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		<title>The People&#8217;s Games: The Path</title>
		<link>http://seventytwopinconnector.com/2009/03/20/the-peoples-games-the-path/</link>
		<comments>http://seventytwopinconnector.com/2009/03/20/the-peoples-games-the-path/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 19:31:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[The People's Games]]></category>
		<category><![CDATA[Adventure]]></category>
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		<category><![CDATA[little red riding hood]]></category>
		<category><![CDATA[Rape]]></category>
		<category><![CDATA[raping little girls]]></category>
		<category><![CDATA[Review]]></category>
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		<category><![CDATA[tale of tales]]></category>
		<category><![CDATA[the path]]></category>
		<category><![CDATA[Video Game]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1219</guid>
		<description><![CDATA[The Path is a &#8220;horror adventure&#8221; game by developer Tale of Tales that acts as a retelling of Little Red Riding Hood set in modern times.  With absolutely no combat and a plethora of exploration this game definitely caries the indie torch.  But while there&#8217;s a lot to be admired about The Path, it occasionally [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Pictures/ThePath1.bmp" alt="" width="511" height="287" /></p>
<p>The Path is a &#8220;horror adventure&#8221; game by developer Tale of Tales that acts as a retelling of Little Red Riding Hood set in modern times.  With absolutely no combat and a plethora of exploration this game definitely caries the indie torch.  But while there&#8217;s a lot to be admired about The Path, it occasionally sink into old video game cliches.</p>
<p>I&#8217;ve been looking forward to this game&#8217;s release for a little while now, but I can&#8217;t whole-heartedly say that it&#8217;s completely met my expectations.  This is mostly because The Path is trying harder than previous Tale of Tales entries to be like all the other games.  Item collection and a grade at the end for &#8220;how well you did&#8221; are typical cliches in the video gaming world, and definitely two of my least favorite.  While trying to gain a larger audience the developers of The Path have sunk to this level from their non-traditional origins.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Pictures/ThePath6.jpg" alt="" width="508" height="284" /></p>
<p>I don&#8217;t use this lightly, because it&#8217;s a dirty word that should almost never be uttered, but The Path is (cover your children&#8217;s ears) pretentious.  The first sign is the game&#8217;s main objective &#8220;Don&#8217;t wander from the path.&#8221;  Well, you have to wander from the path or else you &#8220;fail.&#8221;  Because of that dumb grading system the only way you can actually &#8220;succeed&#8221; is by frolicking off into the wilderness, meeting a stranger, letting your little girl get raped, and then shuffling to granny&#8217;s pad a dramatized wreck.  The aforementioned pretension comes from The Path&#8217;s attempt to send out some sort of message about &#8220;forging your own path&#8221; or &#8220;making your own rules,&#8221; but I&#8217;m not sure that&#8217;s really what it&#8217;s about, because if I get raped in the end I&#8217;d be happier not wandering too far off.  The letter grade at the end of a play through is a tell-tail sign of generic, unoriginal thinking.  To put it another way, The Path tries hard to be smarter than it actually is.</p>
<p>A slow moving gameplay should alienate all but the most patient players, but there&#8217;s nothing wrong with patience.  The incredibly slow pace of the little girls can be exchanged for running while the camera shifts to an awkward overhead view, so the game really does want player&#8217;s to take things slow.  The environment is dark and mysterious, and fairly interesting to explore.  Music is creepy, making one dread every step they take away from grandma&#8217;s house.  So exploring the scary woods has just the right atmosphere to keep the player looking around nervously, while still intrigued.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Pictures/ThePath3.bmp" alt="" width="509" height="285" /></p>
<p>The two biggest highlights of The Path are grandma&#8217;s house and the &#8220;wolves.&#8221;  The wolves are the people you&#8217;ll run into out in the forest, and at least every time I&#8217;ve met one it ended badly.  They&#8217;re intriguing, scary, and sometimes a little bit too creepy (i.e. don&#8217;t take cigarettes from that nice, handsome boy).  That stupid grade at the end of the game asi<img class="alignright" src="http://72pcfiles.info/72pinconnector/Pictures/ThePath4.bmp" alt="" width="303" height="170" />de, the fun really does come from frolicking off into the wilderness, meeting a stranger, letting your little girl get raped and then shuffling to granny&#8217;s pad a dramatized wreck.  Then inside of grandma&#8217;s house the camera moves to first person and no matter what you press you&#8217;ll keep going forward.  This gives a fantastic feeling of helplessness.  And whatever fate you meet decides what grandma&#8217;s house will look like on the inside, and sometimes where you&#8217;ll go inside the house.</p>
<p style="text-align: left;"><img class="alignleft" src="http://72pcfiles.info/72pinconnector/Pictures/ThePath2.bmp" alt="" width="305" height="169" /></p>
<p>While The Path is an interesting concept and a unique play, it feels like Tale of Tales&#8217; sell-out game.  So hopefully their next release will be a first person shooter with bullet time (OH BOY!).  But, even with all it&#8217;s weaknesses The Path is a lot more compelling than 90% of what&#8217;s out there.</p>
<p>Ten dollars on Steam is all it takes to get a copy of this game, and I think whether it&#8217;s worth buying is largely up to the kind of person you are.  If you love video games as a potential art form and have a lot of patience, I&#8217;m going to most certainly recommend it.  If you are the kind of person that just wants to have fun blasting the heads of baddies, please oh please do not buy.</p>
<p>A Final Thought: I would like to see more games trying to be daring and different, instead of seeing a company known for being daring and different trying to make something more like all the other games.</p>
<p>Oh, and Final Final Thought: You don&#8217;t always get raped.  Just sometimes&#8230;</p>
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		<title>Battletunes: Tears of&#8230;.</title>
		<link>http://seventytwopinconnector.com/2009/02/17/battletunes-tears-of/</link>
		<comments>http://seventytwopinconnector.com/2009/02/17/battletunes-tears-of/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 17:34:55 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Battletunes]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[creepy]]></category>
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		<category><![CDATA[Mellow]]></category>
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		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[slow]]></category>
		<category><![CDATA[soft]]></category>
		<category><![CDATA[Song]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=936</guid>
		<description><![CDATA[This song originates from the very first Silent Hill game released for the PSX. The Silent Hill Series has always had an absolutely amazing soundtrack, and this song is just one of the many examples. Soft, mellow, melodic. Silent Hill music at its very best. Enjoy! Konami &#8211; Silent Hill &#8211; Tears Of&#8230;]]></description>
			<content:encoded><![CDATA[<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/silent-hill-3.jpg"><img class="aligncenter size-medium wp-image-937" title="silent-hill-3" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/silent-hill-3-300x228.jpg" alt="silent-hill-3" width="300" height="228" /></a>This song originates from the very first Silent Hill game released for the PSX. The Silent Hill Series has always had an absolutely amazing soundtrack, and this song is just one of the many examples. Soft, mellow, melodic. Silent Hill music at its very best. Enjoy!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Music/Konami/Silent%20Hill/38%20Tears%20of....mp3">Konami &#8211; Silent Hill &#8211; Tears Of&#8230;</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Resident Evil 5 Demo: FIGHTING REVIEW</title>
		<link>http://seventytwopinconnector.com/2009/01/26/resident-evil-5-demo-fighting-review/</link>
		<comments>http://seventytwopinconnector.com/2009/01/26/resident-evil-5-demo-fighting-review/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 23:40:44 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Special Report]]></category>
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		<category><![CDATA[RE4]]></category>
		<category><![CDATA[Resident Evil]]></category>
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		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[Survival]]></category>
		<category><![CDATA[Survival Horror]]></category>
		<category><![CDATA[Today]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=729</guid>
		<description><![CDATA[Thanks to Kotaku for the box art! Wow&#8230; opinions were quite varied on this game.. And while I&#8217;ve been told that I&#8217;m the only one in the entire free world that could have a shred of doubt when it comes to this huge release, I&#8217;m gonna have to stick to my guns. So here you [...]]]></description>
			<content:encoded><![CDATA[<div id="jk76" style="text-align:center;padding:1em 0;"><a href="http://72pinconnector.files.wordpress.com/2009/01/re5_x360_small.jpg"><img class="aligncenter size-full wp-image-730" title="Xbox360_RE5_BoxArt" src="http://72pinconnector.files.wordpress.com/2009/01/re5_x360_small.jpg" alt="Xbox360_RE5_BoxArt" width="227" height="320" /></a><br />
<a id="ufu2" title="Thanks to Kotaku for the box art!" href="http://kotaku.com/5113398/this-is-your-new-resident-evil-5-box-art">Thanks to Kotaku for the box art!</a></div>
<p>Wow&#8230; opinions were quite varied on this game.. And while I&#8217;ve been told that I&#8217;m the only one in the entire free world that could have a shred of doubt when it comes to this huge release, I&#8217;m gonna have to stick to my guns. So here you have it, both Keith Stidham, and I, Tom Webster duke it out over what RE5 is and could have been. Seriously people, blood is everywhere from the fist to cuffs!<br />
<strong>Tom:</strong><br />
Resident Evil&#8230; when the first game came out, it revitalized and changed the way people looked at Survival Horror games, essentially breathing life into this gigantic genre that we all know and love. What Capcom did with this amazing game is recreate it. Not to say it wasn&#8217;t enjoyable, I liked RE2, I played through it, it was enjoyable. But it was basically an expansion pack for Resident Evil. Same graphics, animations, concept. This happens more often than not in this industry. Well, that game was remade and released countless times under various numbers and subtitles until that one glorious day: Resident Evil 4. At one time a true Gamecube exclusive, Capcom took up their sword to retrieve their fallen kingdom. They once again reigned as champions of a genre, truly recreating what &#8220;Survival Horror&#8221; meant to video games. Sadly enough, though, it seems this once righteous king has slipped back into his old ways.<br />
Capcom has once again capitalized on their huge success with Resident Evil 4 and we all should have seen it coming. I was worried when I first saw the trailers of RE5, noticing that Capcom chose to use the exact same animations that were in RE4 for this new game. I threw these worries away thinking, &#8220;Ok&#8230; its just a trailer, a tech demo, a teaser, they used the same content from 4 just to show off what they have been working on&#8230; they&#8217;ll change it by release.&#8221; Needless to say, I was completely wrong. Not only have they recycled animations, but they&#8217;ve recycled all of Resident Evil 4. I&#8217;m not saying this is a crime against humanity, I loved Resident Evil 4. I love Leon kicking ass and not bothering to take names, I liked the new creatures and how everything was very do or die, but when I see <strong>&#8220;Resident Evil 5&#8243;</strong>, I expect something different. Sure, take the same concept, the amazing balls-to-the-wall run and gun action, take the terrifying  &#8220;Fast Zombies&#8221;, but do something different with it. Capcom has instead chosen to re-skin Leon and make an expansion pack that adds co-op. Now I love co-op as much as the next guy, and its quite a nice change to have a computer-controlled partner behave intelligently, but the game is just Resident Evil 4 with a makeover. I don&#8217;t mind the core gameplay being the same, I think they really hit on something good with 4, but I do have a problem with reusing the same animations, voice clips, and enemy AI as the previous game in the series. It seems lazy to me. If you&#8217;re going to call this game Resident Evil 5, it should be more than a cosmetic change, there should be something fundamentally better about RE5 than RE4. Capcom should give me a reason to buy this game other than &#8220;Umm.. its in Africa (among other place), looks, smells, plays, and feels like RE4.. and LOOK OVER HERE CO-OP!&#8221;<br />
With this demo, and that&#8217;s just what it is, a DEMO, Capcom has once again let me down. Granted: Its not a finished product. The current release date for this game is March 26, 2009. Other than basic bug testing, the game is done, they can&#8217;t change the game enough to differentiate itself from RE4 by that date. Unless Capcom pulls a Nintendo and pushes the release back another six months, don&#8217;t expect another Resident Evil game, expect an expansion pack, because that&#8217;s exactly what it is.</p>
<p><em>PS- I&#8217;m a little bitch and I take it in the butt everyday, but I use Vaseline so I only have a small rash.</em></p>
<p><strong>Keith:</strong></p>
<div>While Tom sits in his &#8220;King&#8217;s Chair&#8221; and lectures everyone in the room about how they are all wrong and should bow to his high intellect, he lectures us at how this game should be night and day to it&#8217;s last incarnation, I am glad to see the familiar atmosphere that made 4 such a good game. As to his argument of it being nothing more than the same game, that is a bold face lie, and a crap ton of Tom bitching like a four year old who didn&#8217;t get a cookie. The game&#8217;s big development is that of the Co-op. Instead of the easily kidnapped, and horribly useless president&#8217;s daughter that Leon was stuck with the whole game, you now have a partner who not only attacks without your command, but will also heal, act as a partner for many of the famous puzzles RE is known for, and even help you escape the arms of a bite crazy zombie. As for now we can not for certain say how this game will turn out, no matter how much Tom swears by this. The story will end up playing a BIG part like it always does, and for now that story is still unclear. Who is Tri Cell, what is with the new version of the virus, how is it affecting people, and what happen to those infected by the other two versions of the virus&#8230;..we will just have to wait and see. And lets face it, a zombie is a zombie&#8230;.they will always &#8220;act&#8221; the same way. I am not saying Resident Evil is a God-like game, nor am I saying they don&#8217;t play the same, but that is why people love it. The story of Resident Evil and the Umbrella Corp. is what keeps bringing people back, and if you hate the story, then just stop playing it all together. A game series doesn&#8217;t last this long without being a good game, people don&#8217;t become this obsessive about something that should have died out, and people wouldn&#8217;t pay $130 plus shipping just to get a game sent over from japan so they can get some simple accessories just to feel like they are a part of this game world.  To say the least, Tom has pissed of the two people who were in the room with him with his trash talking of the DEMO and belittling of their intelligence, but please make the judgement for yourself, and play the demo, and remember, it is just that&#8230;.a DEMO of the upcoming game. While there isn&#8217;t much time for them to change, it is not the full picture. Imagine judging Starry Starry night by just a few brush strokes, which is truly what basing you opinion of a game based on a demo truly is. I expect this game will end up being fantastic, but as to that we will just have to wait for the full game.</div>
]]></content:encoded>
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		<item>
		<title>72 Pin Connector Podcast: Episode 021 &#8211; Horror Games Part 2</title>
		<link>http://seventytwopinconnector.com/2008/11/03/72-pin-connector-podcast-episode-021-horror-games-part-2/</link>
		<comments>http://seventytwopinconnector.com/2008/11/03/72-pin-connector-podcast-episode-021-horror-games-part-2/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 21:45:06 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72 Pin Connector Podcast]]></category>
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		<category><![CDATA[Classic]]></category>
		<category><![CDATA[Dead Space]]></category>
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		<guid isPermaLink="false">http://72pinconnector.wordpress.com/?p=534</guid>
		<description><![CDATA[That time again: Listen! We do have a ton of new content in here, and on Wednesday, we will be doing a live video stream of the podcast! Stay tuned for updates! 72 Pin Connector Podcast: Episode 021 &#8211; Horror Games Part 2]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" width="332" height="318" /></p>
<p>That time again: Listen!</p>
<p>We do have a ton of new content in here, and on Wednesday, <strong>we will be doing a live video stream of the podcast!</strong> Stay tuned for updates!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep021-081103.mp3">72 Pin Connector Podcast: Episode 021 &#8211; Horror Games Part 2</a></p>
]]></content:encoded>
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