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	<title>72 Pin Connector &#187; Half-Life</title>
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	<link>http://seventytwopinconnector.com</link>
	<description>Remembering Your Childhood So You Don&#039;t Have To</description>
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		<title>PC Gaming is not Dead</title>
		<link>http://seventytwopinconnector.com/2011/08/30/pc-gaming-is-not-dead/</link>
		<comments>http://seventytwopinconnector.com/2011/08/30/pc-gaming-is-not-dead/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 14:27:53 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2614</guid>
		<description><![CDATA[About 6 months ago, I drafted an article for this title entitled “The Death of PC Gaming”. I am a tried-and-true, die-hard PC gamer, but during that time, I was convinced: Its dead, its never coming back, no one cares about PC gaming anymore. Thankfully, I was wrong, and it turns out: I was dead [...]]]></description>
			<content:encoded><![CDATA[<div>About 6 months ago, I drafted an article for this title entitled “The Death of PC Gaming”. I am a tried-and-true, die-hard PC gamer, but during that time, I was convinced: Its dead, its never coming back, no one cares about PC gaming anymore. Thankfully, I was wrong, and it turns out: I was dead wrong.</p>
<p>During the years 1998 &#8211; 2004, PC Gaming was at its peak. With Half-Life, Unreal Tournament, Deus Ex, The Sims, and Half-Life 2, among others, PC gaming had never seen better glory days since Doom came out. It was a good ol’ time, as they say. In the years since then, PC gaming has taken a rather forced backseat to console gamers, endured shitty ports, and <a href="http://www.escapistmagazine.com/news/view/95584-No-Dedicated-Servers-for-Modern-Warfare-2-PC-Fans-Freak-Out">had even the most basic of PC gaming rights removed</a>.</p>
<p>I’m happy to report that this is no longer the case. PC gaming isn’t dead, its only been sleeping. With recent releases like Deus Ex: Human Evolution (which fared much better on the PC), <a href="http://www.1up.com/news/modern-warfare-3-dedicated-servers-only-pc">Infinity Ward changing their minds about dedicated servers</a>, and Team Fortress 2 picking up more steam (get it?!?!?!?) <a href="http://www.pcgamer.com/2011/06/24/breaking-team-fortress-2-is-now-free-to-play-forever/">since it became a free-to-play game</a>, PC gaming has never looked better. Also, did I mention that I’m really excited about the new <a href="http://www.shacknews.com/article/69631/first-borderlands-2-details-revealed">Borderlands</a>? Oh, also: <a href="http://store.steampowered.com/news/4487/">DotA 2</a>.</p>
<p>To be honest, I was re-energized about PC gaming after playing through 20 hours of Deus Ex: Human Evolution. This game symbolizes a golden-age of PC gaming long forgotten, and I urge you to pick it up. Full review coming when I get around to completing the game.</p>
<p>Side note: Like Brett said, we aren’t dead. Really.</p></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Seventy Two Pin Connector Podcast: Episode 043 – Skibbity Fuck Poop Video Games</title>
		<link>http://seventytwopinconnector.com/2010/01/31/seventy-two-pin-connector-podcast-episode-043-%e2%80%93-skibbity-fuck-poop-video-games/</link>
		<comments>http://seventytwopinconnector.com/2010/01/31/seventy-two-pin-connector-podcast-episode-043-%e2%80%93-skibbity-fuck-poop-video-games/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 03:20:32 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[Big Daddy Daycare]]></category>
		<category><![CDATA[Bioshock 2]]></category>
		<category><![CDATA[Bioshock Movie]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Ohayocon]]></category>
		<category><![CDATA[Ohiocon]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Shenmu]]></category>
		<category><![CDATA[Video Game Movies]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[We're Back]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2287</guid>
		<description><![CDATA[That&#8217;s right! We are officially back with our reunion episode! 72PC Podcast is officially back on the air. We&#8217;ll try the best we can to bring you the best video game reviews, opinions, news, and general banter on a semi-regular basis. Stay tuned to the website for all the great stuff. We&#8217;re working on a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" width="332" height="318" /></p>
<p style="text-align: left;">That&#8217;s right! We are officially back with our reunion episode! 72PC Podcast is officially back on the air. We&#8217;ll try the best we can to bring you the best video game reviews, opinions, news, and general banter on a semi-regular basis. Stay tuned to the website for all the great stuff. We&#8217;re working on a better way to bring you live podcasts, but for now, we&#8217;re going to focus on bringing you quality pre-recorded content. If you have any ideas, suggestions, or would like to see a certain topic, throw an email to <strong>fanmail@seventytwopinconnector.com</strong>.</p>
<p style="text-align: left;"><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep043-100131.mp3">Seventy Two Pin Connector Podcast – Episode 043 – Skibbity Fuck Poop Video Games</a></p>
<p>Go ahead and click for the show notes&#8230;</p>
<p style="text-align: left;"><span id="more-2287"></span></p>
<p>Feel The Magic Official Trailer:<br />
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<p><strong>Heavy Rain Trailer:</strong><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/JKPPdgBK3r8&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/JKPPdgBK3r8&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong>Wu Controller:</strong></p>
<p><strong><img class="alignnone" src="http://upload.wikimedia.org/wikipedia/en/2/2f/Wucontroller.JPG" alt="" width="400" height="320" /></strong></p>
<p><strong>Poets of the Fall &#8211; Late Goodbye (Max Payne 2 Ending Song)</strong><br />
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<p><strong>Big Daddy Daycare:</strong></p>
<p style="text-align: center;"><strong><a href="http://seventytwopinconnector.com/wp-content/uploads/2010/01/BigDaddyDaycare.jpg"><img class="aligncenter size-large wp-image-2289" title="Big Daddy Daycare" src="http://seventytwopinconnector.com/wp-content/uploads/2010/01/BigDaddyDaycare-689x1024.jpg" alt="" width="413" height="614" /></a><br />
</strong></p>
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		<item>
		<title>Half-Life 2 Mod: Missing Information</title>
		<link>http://seventytwopinconnector.com/2010/01/14/half-life-2-mod-missing-information/</link>
		<comments>http://seventytwopinconnector.com/2010/01/14/half-life-2-mod-missing-information/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 17:18:29 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Half-Life 2 Beta]]></category>
		<category><![CDATA[Leak]]></category>
		<category><![CDATA[Mod]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2145</guid>
		<description><![CDATA[Way back in the day, there was a leak of the non-finalized Half Life 2 source code. It contained many elements that were taken out of the retail game due to various reasons. Some things didn&#8217;t fit into the story, some weapons were unbalanced, other things introduced a ton of bugs, some things just weren&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2010/01/rooftops2.png"><img class="aligncenter size-large wp-image-2147" title="HL2Mod Missing Information" src="http://seventytwopinconnector.com/wp-content/uploads/2010/01/rooftops2-1024x640.png" alt="" width="614" height="384" /></a><br />
Way back in the day, there was a leak of the non-finalized Half Life 2 source code. It contained many elements that were taken out of the retail game due to various reasons. Some things didn&#8217;t fit into the story, some weapons were unbalanced, other things introduced a ton of bugs, some things just weren&#8217;t fun.  This leak was pulled apart by fans for quite a long time and many mod-makers wanted to roll the beta-content into something playable:</p>
<p style="text-align: left;"><em>Welcome to Missing Information.</em></p>
<p style="text-align: left;">Less of a Point A to Point B mod, and more of a collection of unreleased tech demos, Missing Information is for the avid Half-Life fan only. Standard fare gamers and casual fans need not apply. If you&#8217;re just passing through the Half-Life universe and aren&#8217;t up to an arm&#8217;s deep romp into the bits that were cut from the final product: Move along, nothing to see here.</p>
<p style="text-align: left;">That said&#8230; even as an avid Half-Life Anonymous member, this mod was kind of a let down. It is cool to get to see enemies, weapons, and areas that didn&#8217;t make it into the final game, but at the end of the day, you realize that these things were taken out for a reason <strong>(Keep in mind, the build I was playing was a <em>DEMO</em>, not as the final release)</strong>. Want to check out the scraps on the editing floor? This mod is for you.</p>
<p style="text-align: left;"><a href="http://www.moddb.com/mods/missing-information">ModDB &#8211; Half-Life 2: Missing Information</a></p>
]]></content:encoded>
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		<item>
		<title>Half-Life 2 Mod: Goldeneye Source</title>
		<link>http://seventytwopinconnector.com/2010/01/13/half-life-2-mod-goldeneye-source/</link>
		<comments>http://seventytwopinconnector.com/2010/01/13/half-life-2-mod-goldeneye-source/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 17:16:59 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Goldeneye]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Mod]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[nostalgia]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2139</guid>
		<description><![CDATA[After reviewing two mods that favor story over action, I decided to take this review in an entirely new direction. Heavily multiplayer and action focused: Golden Eye Source. Just like the name implies, this mod rebuilds and rekindles all of the wonderful feelings you had playing GoldenEye on the Nintendo 64. From the character models, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2010/01/fac_d5khud.jpg"><img class="aligncenter size-large wp-image-2140" title="HL2Mod GoldenEye Source" src="http://seventytwopinconnector.com/wp-content/uploads/2010/01/fac_d5khud-1024x614.jpg" alt="" width="516" height="290" /></a><br />
After reviewing two mods that favor story over action, I decided to take this review in an entirely new direction. Heavily multiplayer and action focused: Golden Eye Source. Just like the name implies, this mod rebuilds and rekindles all of the wonderful feelings you had playing GoldenEye on the Nintendo 64. From the character models, maps, music, and gameplay modes, this mod is dripping with the GoldenEye essence. That said, if you&#8217;re looking for a 100% carbon copy, go hook up your 64, but if you&#8217;re looking for a good time with Bond music, Bond guns, Bond stages, and Bond game types (I&#8217;m looking at you, Man With the Golden Gun), set in the source engine and wrapped around a PC control style, you&#8217;re in for a treat. A few bugs here and there, but nothing that completely breaks the experience. That said, the only thing that is holding this mod back is the major lack of people and servers. Max: 4 servers up at a time, 25-30 people playing the mod at any one time. For a mod that is still in beta, this isn&#8217;t entirely unforeseen, I just wish more people were playing it. Very fun mod, no single player, entirely based upon nostalgia. Go download and enjoy.</p>
<p><a href="http://www.moddb.com/mods/goldeneye-source">ModDB &#8211; Half-Life 2: Goldeneye Source</a></p>
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		<item>
		<title>Half-Life 2 Mod: The Radiator 1-2</title>
		<link>http://seventytwopinconnector.com/2010/01/12/half-life-2-mod-the-radiator-1-2/</link>
		<comments>http://seventytwopinconnector.com/2010/01/12/half-life-2-mod-the-radiator-1-2/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 16:38:17 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Gaming as Art]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Mod]]></category>
		<category><![CDATA[Narrative]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2119</guid>
		<description><![CDATA[The Radiator is an interesting mod, again, with a heavy focus on the narrative. These are completely unrelated (as far as I can tell) short segments that tell a singular story. The first part being the story of a girl being taken on a date to go stargazing. From a technology-only standpoint, the gameplay is [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2010/01/fivetwelvefour_redux0006.jpg"><img class="aligncenter size-large wp-image-2121" title="Radiator: Episode 2" src="http://seventytwopinconnector.com/wp-content/uploads/2010/01/fivetwelvefour_redux0006-1024x576.jpg" alt="" width="717" height="403" /></a></p>
<p>The Radiator is an interesting mod, again, with a heavy focus on the narrative. These are completely unrelated (as far as I can tell) short segments that tell a singular story. The first part being the story of a girl being taken on a date to go stargazing. From a technology-only standpoint, the gameplay is incredibly interesting. You spend the majority of the time picking out constellations by looking at them. The narrative in this is good&#8230; but very one-dimensional. I didn&#8217;t feel very attached to the characters through the entirety of the episode&#8230; but it was the environment that grabbed me.</p>
<p>The second story, however&#8230; Really really cool storytelling. The episode starts off with you in marriage counseling session, and then transports you to the inner-working of the main character&#8217;s mind where you are in charge of memory repression. You can either solve little box puzzles to repress bad memories, or you can destroy the boxes, releasing the memories contained inside. Multiple endings make this mod a good bit of fun trying to find other ways to solve each scenario.</p>
<p>Its a good bit of fun, check it out if, especially if you liked Dear Esther.</p>
<p><a href="http://www.moddb.com/mods/radiator1">ModDB &#8211; Half-Life 2: The Radiator</a></p>
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		<item>
		<title>Half-Life 2 Mod: Dear Esther</title>
		<link>http://seventytwopinconnector.com/2010/01/11/half-life-2-mod-dear-esther/</link>
		<comments>http://seventytwopinconnector.com/2010/01/11/half-life-2-mod-dear-esther/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 16:17:51 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Dear Esther]]></category>
		<category><![CDATA[Gaming as Art]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[HL2]]></category>
		<category><![CDATA[Mod]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2111</guid>
		<description><![CDATA[So, over the next few days, I&#8217;ll be reviewing some cool mods I come across, whether they are Half-Life 2 (My current addiction all over again&#8230;), Unreal 2004, or any other game mod I see fit to post. As with most mods, the one&#8217;s I post about will be free of charge, keeping in line [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2010/01/002.jpg"><img class="aligncenter size-full wp-image-2112" title="Dear Esther" src="http://seventytwopinconnector.com/wp-content/uploads/2010/01/002.jpg" alt="" width="536" height="301" /></a></p>
<p>So, over the next few days, I&#8217;ll be reviewing some cool mods I come across, whether they are Half-Life 2 (My current addiction <em>all over again&#8230;</em>), Unreal 2004, or any other game mod I see fit to post. As with most mods, the one&#8217;s I post about will be free of charge, keeping in line with my personal philosophy of being a cheapass. Enjoy!</p>
<p>One of the better known mods for Valve&#8217;s Half-Life 2, Dear Esther doesn&#8217;t focus on intense action sequences, robust multiplayer, or hyper-realistic graphics. Instead: Dear Esther focuses on what some believe to be a long lost relic of gaming: Immersive Narrative. Some people have called this mod pretentious, and their opinion isn&#8217;t highly wrong, this is a game made for the &#8220;Games Are Art&#8221; crowd, and it makes no apologies about it. The mod opens with you on a dock, facing a house, with an older British man narrating the story. Involving, immersive, but highly subjective. This story doesn&#8217;t have clear cut endings, beginnings, standard fare from the art-crowd. Level design is pretty unclear in the beginning stages, but gets much better later on.</p>
<p>So what sets this mod apart? Sheer pacing. The way the player is thrust into the world, the way little hints and clues are slowly revealed. That said: This experience is highly subjective, either you&#8217;ll like this, or you&#8217;ll hate it, and that&#8217;s about all it comes down to. Personally: I loved it, but your mileage may vary.</p>
<p><a href="http://www.moddb.com/mods/dear-esther">ModDB &#8211; Half-Life 2: Dear Esther</a></p>
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		<item>
		<title>72 Pin Connector Podcast: Episode 029 &#8211; FROM ZE FUTURE!!</title>
		<link>http://seventytwopinconnector.com/2009/01/30/72-pin-connector-podcast-episode-029-from-ze-future/</link>
		<comments>http://seventytwopinconnector.com/2009/01/30/72-pin-connector-podcast-episode-029-from-ze-future/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 23:07:12 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[Alien]]></category>
		<category><![CDATA[Aliens]]></category>
		<category><![CDATA[Bomb]]></category>
		<category><![CDATA[Classic]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Fallout]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Half]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Live]]></category>
		<category><![CDATA[Man]]></category>
		<category><![CDATA[Mega]]></category>
		<category><![CDATA[MegaMan]]></category>
		<category><![CDATA[Modern]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[Nuclear]]></category>
		<category><![CDATA[Nuke]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Recorded]]></category>
		<category><![CDATA[Robocracy]]></category>
		<category><![CDATA[Robot]]></category>
		<category><![CDATA[Robots]]></category>
		<category><![CDATA[Show]]></category>
		<category><![CDATA[Sigourney Weaver]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=726</guid>
		<description><![CDATA[Yes! We did do a site redesign! And this week&#8217;s podcast is brought to you from ZE FUTURE!!! You can expect discussions on video games that make predictions about humanity&#8217;s future. Whether we kill eachother in some nuclear holocaust, get taken over by robot, aliens, or both, we discuss it. Tune in! Seventy Two Pin [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" />Yes! We did do a site redesign! And this week&#8217;s podcast is brought to you from ZE FUTURE!!! You can expect discussions on video games that make predictions about humanity&#8217;s future. Whether we kill eachother in some nuclear holocaust, get taken over by robot, aliens, or both, we discuss it. Tune in!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep029-090130.mp3">Seventy Two Pin Connector Podcast: Episode 029 &#8211; From Ze Future!!</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>72 Pin Connector Podcast: Minicast 003 &#8211; Graphics</title>
		<link>http://seventytwopinconnector.com/2008/10/16/72-pin-connector-podcast-minicast-003-graphics/</link>
		<comments>http://seventytwopinconnector.com/2008/10/16/72-pin-connector-podcast-minicast-003-graphics/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 00:16:12 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[72 Pin Connector Podcast]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[Aaron]]></category>
		<category><![CDATA[Andy]]></category>
		<category><![CDATA[Chad]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Guest]]></category>
		<category><![CDATA[Guest Star]]></category>
		<category><![CDATA[Half]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Minicast]]></category>
		<category><![CDATA[Now introducing Andy]]></category>
		<category><![CDATA[Oblivion]]></category>
		<category><![CDATA[OH FUCK ITS ANDY]]></category>
		<category><![CDATA[Over-reliance on graphics]]></category>

		<guid isPermaLink="false">http://72pinconnector.wordpress.com/?p=477</guid>
		<description><![CDATA[Another minicast!! This one is about the reliance on graphics found in modern gaming. Its no secret that most game companies concern themselves with one objective: Make it pretty. They don&#8217;t concern themselves with gameplay, immersion, or story to any extent. For a subject very close to my philosophy on game design, I suggest you [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/MiniCast.png" alt="" width="331" height="178" /></p>
<p>Another minicast!! This one is about the reliance on graphics found in modern gaming. Its no secret that most game companies concern themselves with one objective: Make it pretty. They don&#8217;t concern themselves with gameplay, immersion, or story to any extent. For a subject very close to my philosophy on game design, I suggest you take a listen.</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-MC003-081016.mp3">72 Pin Connector Podcast: Minicast 003 &#8211; Graphics</a></p>
]]></content:encoded>
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