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	<title>72 Pin Connector &#187; Games</title>
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	<description>Remembering Your Childhood So You Don&#039;t Have To</description>
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		<title>The New Face of Portable Gaming</title>
		<link>http://seventytwopinconnector.com/2011/11/10/the-new-face-of-portable-gaming/</link>
		<comments>http://seventytwopinconnector.com/2011/11/10/the-new-face-of-portable-gaming/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 23:29:33 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[3DS]]></category>
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		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2640</guid>
		<description><![CDATA[This post is in response to the wonderful post over on Engadget about the latest release of NPD numbers concerning portable gaming. http://www.engadget.com/2011/11/10/timber-ios-and-android-take-60-percent-cut-of-mobile-gaming-dol/ Saw an interesting story fly across the wire on Google Plus. Apparently, nearly 60% of all portable game software sold is on Android or iOS. This shouldn’t really come as a surprise, [...]]]></description>
			<content:encoded><![CDATA[<p><img id="internal-source-marker_0.7578901639208198" class="aligncenter" src="https://lh4.googleusercontent.com/_w7nfAW0fFOAOxJCzs9-iOj7qFEDhBVPp1mtkEJxjvWc6_RIETZ_BuqQU-MQfmhqrU1yMj8nW4ebzb9F5sDR4vossMg8OhpYrNjPH-Xy5PCCTY0Or-w" alt="" width="600px;" height="408px;" /></p>
<p>This post is in response to the wonderful post over on Engadget about the latest release of NPD numbers concerning portable gaming.</p>
<p><a href="http://www.engadget.com/2011/11/10/timber-ios-and-android-take-60-percent-cut-of-mobile-gaming-dol/">http://www.engadget.com/2011/11/10/timber-ios-and-android-take-60-percent-cut-of-mobile-gaming-dol/</a></p>
<p>Saw an interesting story fly across the wire on Google Plus. Apparently, nearly 60% of all portable game software sold is on Android or iOS. This shouldn’t really come as a surprise, most of the world’s high-tech industries are seeing major changes as mobile platforms become the dominate form of computing, business, and entertainment. Gaming is just one of many industries being completely changed from the ground up.</p>
<p>In the classic system, becoming a game developer on a console or handheld system is extremely difficult and expensive. First, you must contact Sony, Microsoft, or Nintendo to obtain a very expensive development kit for your particular system. This is a hard enough barrier to entry. If you have the creative ability and development skill to put a game together, but don’t have the funds for the development kit, too bad. You don’t get to create a game. Even worse than this though is the fact that game companies can deny you the sale of the developer kit for just about any reason, especially if you are just one guy who wants to make a game. <a href="http://www.joystiq.com/2009/02/06/nintendo-denies-official-ds-developer-status-to-bobs-game-cre/">Its happened before and it will happen again</a>. The next thing you need to worry about is licensing fees. Can your game make enough money to pay the console manufacturers off so they will sign off on your game and allow people to play it on their console? Hopefully. This is why games today have publishers and game publishing has become an industry of its own. Just like artists used to need record labels before the <a href="http://pandora.com/">internet</a> <a href="http://soundcloud.com/">music</a> <a href="http://myspace.com/">scene</a> <a href="http://last.fm/">changed</a> <strong>everything</strong>. Video game developers need someone to pay the bills for all the big fees and purchases. As an indie developer who wants to put out a boxed copy of your game, the barriers to entry make it almost an impossible reality.</p>
<p>Game companies have been attempting to help the small guys out with online stores such as Xbox Live Arcare and Xbox Live Indie Games, the PlayStation Store, and DSiWare and WiiWare. These stores have helped a great deal, but it doesn’t help capture the one thing that will make an indie game endlessly profitable: Market. Yes, all of these stores have huge numbers of users, but for the most part, people are tied to a device that are tied to a wall. In the case of the PSP or DS, indie developers run into many of the same licensing and dev kit cost issues that console developers do. The price of entry is too damn high.</p>
<p>Enter: The Smartphone. With the meteoric rise of smartphones and powerful always-connected mobile devices, it was only a matter of time before games on these devices took over the industry. Recent NPD numbers indicate that iOS and Android mobile game sales account for <strong>58%</strong> of the total revenue of U.S. Portable Game Software. <strong>58%</strong> of the industry’s revenue is because of iOS and Android games. Even the once-proud king Nintendo is down to 36%. Nintendo has always had a very cocky attitude towards competition in the mobile space after they launched the original Game Boy in 1989, always quashing the competition without so much as a second glance. Even the PSP, their biggest competition yet, stood no chance against the DS’ onslaught of sales. Nintendo has always battled against other gaming companies, but they’ve never battled against a different business model entirely, and they’re losing the game. <strong>For the first time since 1989, Nintendo isn’t winning the mobile games race.</strong></p>
<p>One point to consider: These numbers signify revenue, not sales numbers or profits, but actual money brought in from sales. Some may claim that the statistics are unfair to Nintendo and Sony, its two companies versus the entire world of developers, but that’s exactly the point: Smartphone developers have no barriers to entry (aside from the $100 or $25 developer fees depending on platform) to get into the market and sell their game to the world of smartphone users. People who want to develop for the DS or PSP need to jump through rings of fire to do so. The old theory from the IBM and Microsoft days stands true, if you make it easy for developers, that’s where the programs will go, that’s where the people will go, and that’s where the money will go. And that’s exactly what’s happening in today’s smartphone-powered world. Great games can be created with small teams and put out for sale in the public market for the cost of a developer account and the time it took you to make your game, nothing more. No publishers, no additional licensing fees, no hoops. Just you, your game, and your potential customers. At this point, the developer doesn’t need to worry about making enough money to cover fees (if you make a game for $1 on either platform, 30% is taken from that, not up front like most manufacturers require), they don’t need to worry about playing politics with exclusivity, they don’t need to find a publisher for their game, they only need to worry about one thing: Reviewers. Just like its always been, the great games rise to the top. The thing developers need to concern themselves with making a great game and making sure bugs are fixed. If that happens, if the game is good enough, it can make an incredible amount of money, with almost no overhead costs, and end up fueling their bank account for the next several months.</p>
<p>One of the reasons that people are buying games on smartphones instead of handhelds is that the smartphone markets offer better choices for consumers, a better buying experience, and a better way of treating your customers. When I buy a Virtual Console game on the Wii, I can’t play it on my 3DS. It doesn’t work that way, Nintendo wants me to buy it twice. No thank you. If I buy <a href="https://market.android.com/details?id=com.halfbrick.fruitninja&amp;hl=en">Fruit Ninja</a>, however, all I need to do is download it onto my tablet, and I’m gaming in no time. Its that easy. I buy it once and I have it forever. I upgraded my phone to the Nexus S and all of my games re-installed, it was so simple. When I bought my 3DS and the e-store opened, I couldn’t have been more disappointed. Even though I had bought games on the Wii, I thought a few would allow me to re-download them and play without being tethered to my Wii all the time, but no. They wanted me to re-buy them. <strong>The e-store on the 3DS is slow, buggy, crashes, sometimes downloads don’t complete successfully. All in all, its a bad buying experience.</strong> Because the e-store is so slow, I never open it, I check for new games every two months, if that. The e-store is simply awful to use. Now, with Android, I can read a game review of <a href="https://market.android.com/details?id=com.rovio.angrybirdsrio&amp;hl=en">Angry Birds Rio</a>, go to the Android Market website, and have it download without ever having to touch my phone. I get up from my computer and the app is right there on my phone. Seamless, easy, simple, helpful. These are the things I, as the consumer, should think of when I use an online store.</p>
<p>On Google Plus, <a href="https://plus.google.com/107553987488096350949">Darnell Clayton</a> shared this link with me and said, “Apple and Google are killing the gaming industry.” This got me thinking, are Apple and Google killing the gaming industry. Yes, but only this chapter of the industry. Here’s my response (which was a comment on the original post):</p>
<blockquote>
<p dir="ltr">Actually Apple and Google are becoming the gaming industry. The gaming industry itself is just fine, alive and well, its just trading out cards, just like what happened with the fall of Atari. The big companies aren&#8217;t Atari and Commodore, and it isn&#8217;t going to be Microsoft and Nintendo anymore, with platforms that support open development without the need for hugely expensive SDKs and hardware, just about anyone can make a game in a few weeks that could become the hottest thing ever (see Angry Birds). Sony is in an interesting position because they aren&#8217;t only accepting this change, they are embracing it. With the release of the Xperia Play and their official PlayStation app, they wholly admit that the best gaming device is the one you have on you (like the best camera is the one you have on you), and they are making moves to thrive in that market.</p>
<p dir="ltr">If existing gaming companies don&#8217;t get a handle on the changing market, they&#8217;re dead. They will be killed by companies like Gamevil, Glu Mobile, and Halfbrick Studios. These tiny dev houses haven&#8217;t just survived the harsh gaming industry, they&#8217;ve thrived in it. Even EA Games, classically one of the more stubborn and un-inventive publishers, has made moves to exist in emerging markets like social network games (Facebook and Google+) and smartphone games. The games industry is like any other industry, when your industry is undergoing rapid change, you either evolve with it or die.</p>
</blockquote>
<p>The next few years will be interesting. With Nintendo claiming that they’ll never embrace the future, clinging to their rotary phones and cassette tapes, and Sony jumping headfirst into the mobile phone space, things are going to get very interesting very quickly.</p>
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		<item>
		<title>Brett Martyr vs The Field at Arcade Legacy</title>
		<link>http://seventytwopinconnector.com/2011/04/10/brett-martyr-vs-the-field-at-arcade-legacy/</link>
		<comments>http://seventytwopinconnector.com/2011/04/10/brett-martyr-vs-the-field-at-arcade-legacy/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 19:45:19 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[NES]]></category>
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		<category><![CDATA[arcade legacy]]></category>
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		<category><![CDATA[Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[tekken 6]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2587</guid>
		<description><![CDATA[I decided that back in February that I was going to do something I had never done before. My boy Jesse and I went to the best arcade I have ever been to called Arcade Legacy in Cincinnati and decided I was going to enter a few tournaments (Tom&#8217;s sorry ass would get there a [...]]]></description>
			<content:encoded><![CDATA[<p>I decided that back in February that I was going to do something I had never done before. My boy Jesse and I went to the best arcade I have ever been to called Arcade Legacy in Cincinnati and decided I was going to enter a few tournaments (Tom&#8217;s sorry ass would get there a lot later.). There were three tournaments I decided to enter out of the possible four.</p>
<p>The first was simply put as the Iron Man fighting game tournament. I was in a group of 6 people and I had to face each of them in each of the following games- Jojo&#8217;s Bizarre Adventure, Capcom vs SNK 2, Street Fighter Alpha 2, Breakers Revenge, and last but not least Vampire Savior which is the 1997 version of the Darkstalkers series. To be honest I was completely outmatched by damn near everyone that I had to go up against. Each game you played two out of three out of five rounds and I learned a few things right off the bat.</p>
<p>1: No matter how good I think I am or how decent I may be at a game someone will and can kick my ass no matter what I do.</p>
<p>2: Breakers Revenge is full of broken shit that allows me to do nothing all the while the people I go up against keep coming at me with an onslaught of terror.</p>
<p>3: Apparently I am a lot better at Vampire Savior than I ever would have thought (Felicia FTW!).</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/Darkstalkers-felicia.png"><img class="aligncenter size-medium wp-image-2598" title="Darkstalkers-felicia" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/Darkstalkers-felicia-170x300.png" alt="" width="170" height="300" /></a>Yea shes a cat, whatever she kicks so much ass.</p>
<p>4: That my combo of Cammy, Ryu, and Sagat are hard to beat if in Capcom vs SNK 2 if I just remember how the hell to use sagat as a spam/distance fighter.</p>
<p>5: Jojo&#8217;s Bizarre Adventure might be up there for the best fighting game I have ever played even though I cannot imagine what the hell the people were on when they made the comic and the two fighting games based off of it.</p>
<p>Regardless of all of that I went 5 out of 25 and did not advance to the next round. It was a huge learning experience and one of the many I had throughout the day. The best part was I started to realize that all these guys were like a community of friends and when they watched each other they wanted to give tips on what they could have done to do better. Even without knowing any of them I was quickly accepted and was involved in a lot of discussions with the overall group of people. Jesse also participated in this tourney but did not do as well&#8230;although I cannot recall his record.</p>
<p>Ok time for tourney two of the day and of corse as luck would have, it turned out to be a &#8220;Mystery Game&#8221; tournament. Essentially I was forced to play some of the worst titles I can ever imagine.You played two out of three rounds&#8230;if it was a fighting game and if you lose twice you are out of the tournament.</p>
<p>The first game I played was entitled: Joy Mech Fight. This game was a fighting game made back in 1993 for the famicom. We played it on a top loader and I have to be honest, if you look at this game for a second you will say &#8220;Wow this game has to be one of the shittiest games I have ever seen.&#8221; Honestly I loved it, they had a lot of diverse fighters for a game that was released on Nintendo. I also just found out that it had a 38 player roster, which if you can your math most games in 1993 had roughly 15 so that is astounding. I won my fight using a character that was named Tiger and did it using his diving kick attack.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/Joymechfight.png"><img class="aligncenter size-full wp-image-2589" title="Joymechfight" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/Joymechfight.png" alt="" width="256" height="224" /></a>To me he is a cross between Sagat from Street Fighter, and Rax from Eternal Champions. Oh in other news the attack is called the eagle kick, and was my weapon of mass destruction.</p>
<p style="text-align: left;">The next game was DX Hird&#8230;which I would love to provide you with a good review or picture but it has been so long the only thing i remember is that it played like Battle Arena Toshiden 3 and was terrible looking. It is so obscure that I spent 10 minutes on google looking up and down for it and I have nothing but one man talking about how bad it is in a forum&#8230;I was unaware that a game could suck that bad that no physical evidence exists.</p>
<p style="text-align: left;">Next up was Masked rider Agigo, which is a game based off of the Japanese television series Kamen Rider. This game was one of the prettiest games that I can remember from the tourney and the actual movement from the characters looked great. This game was not responsive at all and even if you wanted to use one of your strong attacks it would take about 4 seconds to load the damn thing up before you could go and use it. None the less I won this game as well. Once again I cannot get a picture of the game I am referencing so deal with it.</p>
<p style="text-align: left;">After that came Heaven&#8217;s Gate which is a game so bad that wikipedia does not have an existing article about it. I remember it being for the PS1 and kinda reminding me of Virtua Fighter except way way worse. All I know is that I won this game as well but honestly I cannot remember anything about it upon seeing pictures other than what I just told you.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/3458_1.png"><img class="aligncenter size-full wp-image-2590" title="3458_1" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/3458_1.png" alt="" width="368" height="240" /></a>THIS GAME IS BAD! I also realize Jin looks like Hanzo from World Heroes.</p>
<p style="text-align: left;">The next game was Sailor Moon S, which as you could guess was a Sailor Moon fighting game. The control and response to this game are some of the saddest I have experienced. I mean they could actually be worse but holy god, I really think they just liked to rush fighting titles based on random cartoons in Japan because they know people would buy it. Think about it Sailor Moon was/might still be that popular over there so this makes sense. Once again this game was another win for the Martyr.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/sfc-smss-fight01.gif"><img class="aligncenter size-full wp-image-2591" title="sfc-smss-fight01" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/sfc-smss-fight01.gif" alt="" width="253" height="207" /></a>This game is a lot worse than it looks.</p>
<p style="text-align: left;">The only game I played that was not a fighting game was a heated match of Frogs and Flies. You are a frog who jumps in the air and tries to eat the dots they call flies that are on the screen. Two people go at the same time and it starts off as day and after every 30 seconds or so it gets darker and darker until it goes black and a winner is determined. This was the closest game I actually played during the entire Mystery Game match-up. It was also a great game to shout expletives as my frog would jump like a huge pussy or just jump way too hard off his lily pad due to the great controls of the Atari that we played it on. Chalk up another win.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/frogs_and_flies.png"><img class="aligncenter size-medium wp-image-2592" title="frogs_and_flies" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/frogs_and_flies-300x181.png" alt="" width="300" height="181" /></a>This game is actually more fun because the controls suck so bad. I have never cussed more at a game in a short amount of time then I did at this one.</p>
<p style="text-align: left;">The final game I would win at was Natsuke Crisis Battle and it was for the Super Famicom. After getting my ass kicked the first round I had the misfortune of picking the female version of Zangief and somehow pulled off some of the biggest bullshit moves once I figured out she was just like him. I do not mean in the spamming lariat sense, but the 360 degree rotation while jumping to throw my opponent into the ground type of character.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/gfs_22058_2_1.jpg"><img class="aligncenter size-full wp-image-2593" title="gfs_22058_2_1" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/gfs_22058_2_1.jpg" alt="" width="260" height="226" /></a>Very obscure never heard of game of good god damn reasons.</p>
<p style="text-align: left;">Finally I was able to play a arcade game for the tourney and it was Karate Champ. This game has one of the least responsive controls I have ever seen in a fighting game. You play until you get two full points or the time runs out. Points are given based on the attack you use and where you inflict the attack. You use two joysticks, one moves you and the other helps attack. Depending on the two directions you move the joysticks, you can do front flips, jump kicks, and other crazy karate shit. Biggest problem with this game is that the hit detection has to be really perfect. If you are off by 1/18th of a second or if you are kinda too close to them the move will not be  completed. None the less I had a hell of a fight but still lost by a half a point.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/Karate_Champ_NES_ScreenShot3.jpg"><img class="aligncenter size-full wp-image-2594" title="Karate_Champ_NES_ScreenShot3" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/Karate_Champ_NES_ScreenShot3.jpg" alt="" width="256" height="224" /></a>There is not a better feeling than executing the jump kick for the full point. TO THE FACE.</p>
<p style="text-align: left;">The last game I was able to play for this was the very creatively named FIST. This by far was the worst thing that I played the entire day. I really wish I could get a picture of it just to show you how bad it is. The controls were terrible, the game play was worse. It was on the PS1 but I swear it looked and felt like a blind man made a game using random code that sounded good to him in his mind and he turned it into FIST. <a href="http://seventytwopinconnector.com/wp-content/uploads/2011/04/AACF4182_small.jpg"><img class="aligncenter size-full wp-image-2595" title="AACF4182_small" src="http://seventytwopinconnector.com/wp-content/uploads/2011/04/AACF4182_small.jpg" alt="" width="293" height="220" /></a></p>
<p style="text-align: center;">Yep this is all I could find. Thank you Ebay.</p>
<p style="text-align: left;">After my two losses I had to get ready for the final tournament of the night and I am not sure where I finished exactly I just know that I did really damn good and came pretty close to actually getting to the final. I then had to prepare myself to be entered into the King of Iron Fist Tournament, or at least the sixth edition of Tekken anyway. As fate would have it I had to go up against my buddy Jesse in the first part of a round robin event. Each match was 3 out of 5 rounds and 2 out of three fights. The first match I decided to use Bruce and after Jesse dominated the shit out of me I looked him in the eyes told him I was sorry and picked Eddy Gordo. I do feel bad that I had to use one of the cheapest characters against a guy that never really plays Tekken too much but I needed to get that first (and only win of the day) so I chose him and beat Jesse&#8217;s ass. I decided that after the fight Jesse and I had that I had to pick a character I was good with that was not someone people knew how to defend well. I thought about Eddy again, but he is a beginner character so I knew I stood no chance with him&#8230;after several minutes of debate I said &#8220;Fuck It&#8221; and I picked Jack 6. Jack is slow as all hell but is very powerful and has great reach and the ability to put the opponent into the air to juggle&#8230;slight problem is that I am not good enough with him to know how to consistently keep the person in the air. Overall I faced about 10 different people and lost to all of them. Most of my matches were very close and I met a few people that will be at the Power Up event at the end of the month that I plan on attending.</p>
<p style="text-align: left;">While playing against all these great players I was told a few different things from some of the participants.</p>
<p style="text-align: left;">1: The fact that I chose Jack when almost no one really is comfortable with him, threw most of my enemies off because they did not know what to expect.</p>
<p style="text-align: left;">2: I am very good at blocking and anticipating low attacks which is key to keeping a match as close as it can be given most juggle attacks start from a low to high position.</p>
<p style="text-align: left;">3: That for it being my first tournament that apparently I was skilled a lot higher than anyone thought I would have been when I told people it was my first tournament.</p>
<p style="text-align: left;">4: That the word Perfect, is described as &#8220;The seven golden letters&#8221; and you better not let that shit happen to you.</p>
<p style="text-align: left;">Like I said before this was one of the best things I had ever done and I learned a lot from it. Met a lot of awesome people who seem to want me to go back, and I earned the respect of people I have never met because I had the balls to pick a character that no one plays with while trying to compete with people much better than my sorry ass. If you ever have the chance to go to Arcade Legacy you need to. It is 10 bucks to play all night, and all the games are free and set up so all you have to do is hit the start button to enjoy some classics such as Killer Instinct, MVC2, Point Blank and many others. For further understanding check their website.</p>
<p style="text-align: left;">&nbsp;</p>
<p style="text-align: center;">http://arcadelegacy.wordpress.com/</p>
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		<title>Last Flight Preview</title>
		<link>http://seventytwopinconnector.com/2009/10/10/last-flight-preview/</link>
		<comments>http://seventytwopinconnector.com/2009/10/10/last-flight-preview/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 13:22:50 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Control]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Just fun]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Vampire]]></category>
		<category><![CDATA[Waggle]]></category>
		<category><![CDATA[What more do you need than fun?]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1751</guid>
		<description><![CDATA[We&#8217;ve just gotten word on a game that looks like pure-100%-not-from-concentrate-over-the-top fun. This game is Last Flight, a WiiWare title being developed right now with Marcin Kawa at the helm. Last Flight is an action-adventure game with similarities to early slashers such as Golden Axe. But don&#8217;t write it off just yet, this isn&#8217;t just [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/10/Last_Flight_ss03.png"><img class="aligncenter size-medium wp-image-1756" title="Last_Flight_ss03" src="http://seventytwopinconnector.com/wp-content/uploads/2009/10/Last_Flight_ss03-300x204.png" alt="Last_Flight_ss03" width="479" height="325" /></a></p>
<p>We&#8217;ve just gotten word on a game that looks like pure-100%-not-from-concentrate-over-the-top fun. This game is <strong>Last Flight</strong>, a WiiWare title being developed right now with <span>Marcin Kawa at the helm. Last Flight is an action-adventure game with similarities to early slashers such as Golden Axe. But don&#8217;t write it off just yet, this isn&#8217;t just another brawler game, there&#8217;s a bloody, over-the-top, fun story to be had here.</span></p>
<p><span>You play as Larry Adelman, an overweight culinary critic who find himself in the middle of a vampire apocalypse, thanks to a dead body on the plane turning out to be&#8230; well.. <a href="http://en.wikipedia.org/wiki/Vampire">not-so-dead</a>. Other passengers on the plane only serve as a human buffet for this creature of the night, giving Larry a plethora of problems to deal with.</span></p>
<p><span>Each weapon in game is handled with separate swings from the Nunchuk and Wiimote, which you can then link together to create combos.  The simple, yet effective control scheme keeps things easy for inexperienced players, while maintaining the technicality to satisfy seasoned veterans.</span></p>
<p><span>Its been a very long while since anything on the Wii has piqued my interest, but Last Flight looks to be pure, unapologetic fun. The over-the-top comical style has me intrigued, as well as the fact that it is one of the only games being released for the Wii for an age group that doesn&#8217;t consist entirely of twelve-year-olds. Could this be another one of those games based on&#8230;. what was the word again? Oh! <strong>Fun!</strong> Remember that? Back when games were designed to just be <strong>fun</strong>? I do, and that&#8217;s why I&#8217;m looking forward to Last Flight.<br />
</span></p>
<p><span>Last Flight is being released for the Wii (WiiWare) in four downloadable, budget-priced episodes. Release date unconfirmed as of yet, but this is one to keep your eye on, especially if your Wii is anything like mine: Unused, sitting in a corner, without so much as a simple waggle now and then.</span></p>
<p><span>For updates, including when the game will come out and the set price, keep an eye on </span><span><a href="http://twitter.com/marty_k">Kawa&#8217;s Twitter</a> page.<br />
</span></p>
<p><span>A flurry of screenshots after the jump.<br />
</span></p>

<a href='http://seventytwopinconnector.com/2009/10/10/last-flight-preview/last_flight_ss05/' title='Last_Flight_ss05'><img width="150" height="150" src="http://seventytwopinconnector.com/wp-content/uploads/2009/10/Last_Flight_ss05-150x150.png" class="attachment-thumbnail" alt="Last_Flight_ss05" title="Last_Flight_ss05" /></a>
<a href='http://seventytwopinconnector.com/2009/10/10/last-flight-preview/last_flight_ss01/' title='Last_Flight_ss01'><img width="150" height="150" src="http://seventytwopinconnector.com/wp-content/uploads/2009/10/Last_Flight_ss01-150x150.png" class="attachment-thumbnail" alt="Last_Flight_ss01" title="Last_Flight_ss01" /></a>
<a href='http://seventytwopinconnector.com/2009/10/10/last-flight-preview/last_flight_ss02/' title='Last_Flight_ss02'><img width="150" height="150" src="http://seventytwopinconnector.com/wp-content/uploads/2009/10/Last_Flight_ss02-150x150.png" class="attachment-thumbnail" alt="Last_Flight_ss02" title="Last_Flight_ss02" /></a>
<a href='http://seventytwopinconnector.com/2009/10/10/last-flight-preview/last_flight_ss03/' title='Last_Flight_ss03'><img width="150" height="150" src="http://seventytwopinconnector.com/wp-content/uploads/2009/10/Last_Flight_ss03-150x150.png" class="attachment-thumbnail" alt="Last_Flight_ss03" title="Last_Flight_ss03" /></a>
<a href='http://seventytwopinconnector.com/2009/10/10/last-flight-preview/last_flight_ss04/' title='Last_Flight_ss04'><img width="150" height="150" src="http://seventytwopinconnector.com/wp-content/uploads/2009/10/Last_Flight_ss04-150x150.png" class="attachment-thumbnail" alt="Last_Flight_ss04" title="Last_Flight_ss04" /></a>

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		<title>Seventy Two Pin Connector Podcast: Episode 042 &#8211; The Rise and Fall of Atari</title>
		<link>http://seventytwopinconnector.com/2009/04/28/seventy-two-pin-connector-podcast-episode-042-the-rise-and-fall-of-atari/</link>
		<comments>http://seventytwopinconnector.com/2009/04/28/seventy-two-pin-connector-podcast-episode-042-the-rise-and-fall-of-atari/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 20:56:16 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Bushnell]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Getoffmylawn]]></category>
		<category><![CDATA[Gog]]></category>
		<category><![CDATA[History]]></category>
		<category><![CDATA[Lesson]]></category>
		<category><![CDATA[Nolan]]></category>
		<category><![CDATA[Old]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1436</guid>
		<description><![CDATA[TONIGHT! We&#8217;re talking about the rise and fall of the American gaming industry. Tune in tonight (9PM EST) for your history lesson, kiddies! Also: Another great game from GoG.com! So tune in and get free stuff! http://live.72pc.com]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://live.72pc.com"><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Pictures/xbox_360_live.png" alt="" width="590" height="155" /></a></p>
<p>TONIGHT! We&#8217;re talking about the rise and fall of the American gaming industry. Tune in tonight (9PM EST) for your history lesson, kiddies! Also: Another great game from <a href="http://gog.com">GoG.com</a>! So tune in and get free stuff!</p>
<h1 style="text-align: center;"><a href="http://live.72pc.com">http://live.72pc.com</a></h1>
]]></content:encoded>
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		<title>Seventy Two Pin Connector Podcast: Episode 038 &#8211; Cross-Genre Games</title>
		<link>http://seventytwopinconnector.com/2009/04/15/seventy-two-pin-connector-podcast-episode-038-cross-genre-games/</link>
		<comments>http://seventytwopinconnector.com/2009/04/15/seventy-two-pin-connector-podcast-episode-038-cross-genre-games/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 00:20:21 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[Cross Genre]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Gamer]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Video Game]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1369</guid>
		<description><![CDATA[Alright! Another episode is out! We will be releasing more minicasts here sometime. And expect more posts! For now, hear about games that jumped out of their home environment to try something new. Enjoy! Seventy Two Pin Connector Podcast &#8211; Episode 038 &#8211; Cross-Genre Games]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" width="332" height="318" /></p>
<p>Alright! Another episode is out! We will be releasing more minicasts here sometime. And expect more posts! For now, hear about games that jumped out of their home environment to try something new. Enjoy!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep038-090415.mp3">Seventy Two Pin Connector Podcast &#8211; Episode 038 &#8211; Cross-Genre Games</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Seventy Two Pin Connector Podcast: Episode 036 &#8211; Comic Book Games</title>
		<link>http://seventytwopinconnector.com/2009/03/31/seventy-two-pin-connector-podcast-episode-036-comic-book-games-2/</link>
		<comments>http://seventytwopinconnector.com/2009/03/31/seventy-two-pin-connector-podcast-episode-036-comic-book-games-2/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 23:01:42 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[Comic Book]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Manga]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Rom]]></category>
		<category><![CDATA[Schedule]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1315</guid>
		<description><![CDATA[Another podcast is up! Sorry for the late release, we&#8217;re still working out a new schedule for live podcasts, so there won&#8217;t be any live show tonight. Stay tuned, it will happen sometime this week. For now: Enjoy the latest release! Seventy Two Pin Connector Podcast: Episode 036 &#8211; Comic Book Games]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" width="332" height="318" /></p>
<p>Another podcast is up! Sorry for the late release, we&#8217;re still working out a new schedule for live podcasts, so there won&#8217;t be any live show tonight. Stay tuned, it will happen sometime this week. For now: Enjoy the latest release!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep036-090331.mp3">Seventy Two Pin Connector Podcast: Episode 036 &#8211; Comic Book Games</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
<enclosure url="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep036-090331.mp3" length="42077626" type="audio/mpeg" />
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		<title>Seventy Two Pin Connector Podcast: Episode 035 &#8211; Jitterbug!</title>
		<link>http://seventytwopinconnector.com/2009/03/23/seventy-two-pin-connector-podcast-episode-035-jitterbug/</link>
		<comments>http://seventytwopinconnector.com/2009/03/23/seventy-two-pin-connector-podcast-episode-035-jitterbug/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 01:39:10 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1264</guid>
		<description><![CDATA[And yet another random chatter podcast! An impromptu look at the current gaming news! Download, listen, enjoy! Seventy Two Pin Connector Podcast: Episode 035 &#8211; Jitterbug!]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" width="332" height="318" /></p>
<p>And yet another random chatter podcast! An impromptu look at the current gaming news! Download, listen, enjoy!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep035-090323.mp3">Seventy Two Pin Connector Podcast: Episode 035 &#8211; Jitterbug!</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Seventy Two Pin Connector Podcast: Episode 033 &#8211; Women in Gaming</title>
		<link>http://seventytwopinconnector.com/2009/03/02/seventy-two-pin-connector-podcast-episode-033-women-in-gaming-2/</link>
		<comments>http://seventytwopinconnector.com/2009/03/02/seventy-two-pin-connector-podcast-episode-033-women-in-gaming-2/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 19:56:15 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[72PCPC]]></category>
		<category><![CDATA[Classic]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Fatal Frame]]></category>
		<category><![CDATA[Female]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Silent Hill 3]]></category>
		<category><![CDATA[Women]]></category>
		<category><![CDATA[Women Gamers]]></category>
		<category><![CDATA[Women in Gaming]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1051</guid>
		<description><![CDATA[Yea&#8230; I know&#8230; its a day late.. My bad. But here it is, complete with a World of Goo introduction! You should listen, its informative. There&#8217;s a girl! And talk of them! Seventy Two Pin Connector Podcast: Episode 033 &#8211; Women in Gaming]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" width="332" height="318" /></p>
<p>Yea&#8230; I know&#8230; its a day late.. My bad. But here it is, complete with a World of Goo introduction! You should listen, its informative. There&#8217;s a girl! And talk of them!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep033-090302.mp3">Seventy Two Pin Connector Podcast: Episode 033 &#8211; Women in Gaming</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Sega Genocide-Sonic 2</title>
		<link>http://seventytwopinconnector.com/2009/02/23/sega-genocide-sonic-2/</link>
		<comments>http://seventytwopinconnector.com/2009/02/23/sega-genocide-sonic-2/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 20:33:59 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[1992]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Fast]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Knuckles]]></category>
		<category><![CDATA[Rom]]></category>
		<category><![CDATA[Roms]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Sonic 2]]></category>
		<category><![CDATA[Sonic the Hedgehog]]></category>
		<category><![CDATA[Sonic the Hedgehog 2]]></category>
		<category><![CDATA[Speed]]></category>
		<category><![CDATA[Tails]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=984</guid>
		<description><![CDATA[Hot damn&#8230; you may be wondering how the hell do I follow up last weeks entry? Well with what might be the best game for the Genesis&#8230;that&#8217;s right Sonic 2.  Sonic 2 was released on November 24, 1992 in each region that the game was put in. The fans were going nuts waiting for the [...]]]></description>
			<content:encoded><![CDATA[<p>Hot damn&#8230; you may be wondering how the hell do I follow up last weeks entry? Well with what might be the best game for the Genesis&#8230;that&#8217;s right Sonic 2.  Sonic 2 was released on November 24, 1992 in each region that the game was put in. The fans were going nuts waiting for the sequel for the original Sonic the Hedgehog and was the wait worth it? You bet your sweet ass it was. This game was important to the story line because it actually introduced one of Sonics best friends and teammates known as Miles &#8220;Tails&#8221; Prowler, and this was before they decided to make Tails the biggest pussy in video game history so at the time playing as a two tailed fox seemed like a decent idea and he was actually pretty cool.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic2-cover.jpg"><img class="aligncenter size-medium wp-image-985" title="sonic2-cover" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic2-cover-211x300.jpg" alt="sonic2-cover" width="211" height="300" /></a>Pure Fucking Awesome.</p>
<p>OK I really don&#8217;t need to tell you about this game but fuck it that&#8217;s what I&#8217;m here for. I am a huge fan of the entire series, but hands down this is to me better than one, three and even Sonic and Knuckles (although combining Sonic 2 and Sonic and Knuckles is awesome and I shall discuss that in a bit). Sega took their sweet ass time making this game what it is so first off I will discuss the graphics. God damn&#8230;.there may not be a prettier game on the Genesis they did everything they could and tested its limits just to put this game to the max and wow they did a great job on it. Every single pixel and character is remarkable its crazy to think how well they were able to pull this off. This game still makes my jaw drop during certain stages because of how pretty it is.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/son2-2.gif"><img class="aligncenter size-medium wp-image-986" title="son2-2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/son2-2-300x210.gif" alt="son2-2" width="300" height="210" /></a>Chemical Plant Zone&#8230;.Awesome.</p>
<p>Next is the music&#8230;.holy shit&#8230;.this music is awesome. There is not one single piece of bad music through out this entire game and if you think there is then you must be a bitch because only a bitch could make a conclusion of that sort. I mean just to name a few but metropolis zone and casino night zone are probably the two best in the entire game. They even have new original bonus stages which if you play as sonic and tails tails can help you gather rings and at the same time lose them if he fucks up and gets hit by a bomb. As far as controls go this game is perfect there is nothing wrong with the controls at all and honestly you can just tell that Sega was not going to push out a shit product they really wanted this game to be the real deal. Now for the final aspect the difficulty. Me being the avid old gamer I am there are very few older games that I have yet to beat but by god this is one of them. This game is hard as hell, and will push you to your limits unless you brought your A game. Mind you this game is not as hard as Battletoads but it is hard if I could compare it to any game id have to compare it to Mario 3 on difficulty but think about it Mario 3 there are a lot more levels, but at times Sonic can be just as difficult.</p>
<p>Another great aspect about this game is the fact that you can choose who you want to play as weather it be Sonic and Tails, or either of them separate and hell if you play as both together someone can use the second controller to control Tails and that can be a great thing. I will say this if your going to use one character by it&#8217;s self use tails he can fly and that makes a lot of shit easier to gather when you are really searching for a few extra rings or even if your just searching for another extra life to keep you going for a few more levels. Tails has fallen from grace but there was a point where he was not a 6 year old pussy trapped in a fox&#8217;s body. The best part about this game is the fact that in 1994 when Sonic and Knuckles was released you could play Sonic 2 as the baddest motherfucker in the Sonic universe Knuckles. Mind you he cannot fly but when you can glide through half a stage based off the fact that you are amazing then fuck it who cares about flying gliding can be just as good&#8230;oh did I also mention the bastard can climb walls? Oh I didn&#8217;t? Well he can climb walls like its no problem. His glide can also work as an attack have you ever been flying as Tails and hit Robotnik (Fuck Eggman, that&#8217;s not in this country until later) no you haven&#8217;t and do you know why? Because Tails is not nearly as cool as Knuckles.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-and-knuckles-sonic-2.gif"><img class="aligncenter size-full wp-image-987" title="sonic-and-knuckles-sonic-2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-and-knuckles-sonic-2.gif" alt="sonic-and-knuckles-sonic-2" width="300" height="225" /></a>Just look at how badass Knuckles is, Tails does not have shit on him.</p>
<p>This is one of my favorite games of all time, mind you is it my favorite no it isn&#8217;t but it is up there because nostalgia, how amazing the graphics are, how amazing the music is, and just how great the overall experience is. I have the sonic mega collection for my ps2 and hell I have all the games for my Genesis and I will still play this one from time to time just to remember the good old days, I just hope soon enough I can take the time to beat it. If you get the opportunity to play this you better or otherwise your missing out on one of the best games ever made.</p>
<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-the-hedgehog-2.smd">Sega Genesis &#8211; Sonic the Hedgehog 2</a></p>
<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-the-hedgehog-2-knuckles-jue.smd">Sega Genesis &#8211; Sonic the Hedgehog 2 &#8211; With Knuckles</a></p>
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		<title>Seventy Two Pin Connector Podcast: Episode 031 &#8211; Blaxploigaming!</title>
		<link>http://seventytwopinconnector.com/2009/02/15/seventy-two-pin-connector-podcast-episode-031-blaxploigaming/</link>
		<comments>http://seventytwopinconnector.com/2009/02/15/seventy-two-pin-connector-podcast-episode-031-blaxploigaming/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 20:34:10 +0000</pubDate>
		<dc:creator>samurailink3</dc:creator>
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		<description><![CDATA[In this episode of the 72PCPC, we talk about &#8220;Blaxploigaming&#8221;, which is to say: Black Exploitation in the video game industry. Its a sensitive topic and I&#8217;m sure you&#8217;ll find this &#8216;cast very insightful. Give it a shot! Seventy Two Pin Connector Podcast: Episode 031 &#8211; Blaxploigaming!]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://72pcfiles.info/72pinconnector/Podcasts/powerglove.jpg" alt="" />In this episode of the 72PCPC, we talk about &#8220;Blaxploigaming&#8221;, which is to say: Black Exploitation in the video game industry. Its a sensitive topic and I&#8217;m sure you&#8217;ll find this &#8216;cast very insightful. Give it a shot!</p>
<p><a href="http://72pcfiles.info/72pinconnector/Podcasts/72PCPC-Ep031-090215.mp3">Seventy Two Pin Connector Podcast: Episode 031 &#8211; Blaxploigaming!</a></p>
]]></content:encoded>
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