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	<title>72 Pin Connector &#187; Genesis</title>
	<atom:link href="http://seventytwopinconnector.com/Category/sega/genesis-sega/feed/" rel="self" type="application/rss+xml" />
	<link>http://seventytwopinconnector.com</link>
	<description>Remembering Your Childhood So You Don&#039;t Have To</description>
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		<title>Mercs</title>
		<link>http://seventytwopinconnector.com/2009/12/22/mercs/</link>
		<comments>http://seventytwopinconnector.com/2009/12/22/mercs/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 06:39:02 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Classic]]></category>
		<category><![CDATA[Mercs]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=2023</guid>
		<description><![CDATA[How many Capcom games can I review in a row? The apparent answer is four so far at least. Mercs was a game that I remember playing at the local bowling alley when I was a wee lad. My father and I would go to this bowling alley and just hang out, but mostly I [...]]]></description>
			<content:encoded><![CDATA[<p>How many Capcom games can I review in a row? The apparent answer is four so far at least. Mercs was a game that I remember playing at the local bowling alley when I was a wee lad. My father and I would go to this bowling alley and just hang out, but mostly I would dominate Samurai Showdown, Operation Thunderbolt, NBA Jam T.E. and even World Heroes, but more often than not I would always turn back to the game Mercs. Mercs was released in April of 1990, in the arcades, and then eventually saw a port to the Sega Genesis and this year made its appearance onto the Wii&#8217;s virtual console.</p>
<p style="text-align: center;" mce_style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/100076011.jpg" mce_href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/100076011.jpg"><img class="aligncenter size-medium wp-image-2027" title="10007601" src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/100076011-230x300.jpg" mce_src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/100076011-230x300.jpg" alt="10007601" width="230" height="300"></a>Turtle Killer&#8230;.sounds like a sweet 80&#8242;s metal thrash band. Also note how cool all these bad-asses look.</p>
<p>The story behind this game is very simple, the President has been kidnapped by some random assholes from the African country of Zutula. You get to be one of three men, that will dominate the lands of Africa and those men are: Joseph Gibson (blue), Howard Powell (red), and Thomas Clarke (Yellow), and you do not get to choose who you are. It makes you one of these fine soldiers based on which player you are so the math goes as follows&#8230;1=blue, 2=red, 3= yellow, pretty simple. You are part of a three man wrecking crew given the codename &#8220;Wolf Force&#8221;, and you must get the president away from danger at the Hercules Transport area. The game only consists of 6 stages but each stage is amazing, even if the first one is seriously only about 1 minute and 10 seconds long if you actually know what you are doing.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-33.png" mce_href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-33.png"><img src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-33.png" mce_src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-33.png" alt="mercs-33" title="mercs-33" class="aligncenter size-full wp-image-2032" width="224" height="384"></a>Seriously, this man is the epitomy of cool, he was made the leader of a special task force and told them to shove it up their asses so he could form his own group, that right there is getting work done people.</p>
<p>While playing this game you will realize that you have two buttons you can press. One is to shoot, the other is to use your &#8220;Megacrush&#8221; which is a bomb that kills all enemies on screen with the exception of the bosses. It will damage them, just not an instant kill like with everything else.The good thing about this game is that most enemies die after getting hit once, like Contra but the good part about this game is that you actually have a life bar unlike Contra but there are a few bullshit things that can kill you in one hit such as you getting electrocuted. In this game you fight in a bunch of different areas, such as a jungle, a dessert and a city, a swamp, an airfield and even on a train type of thing. The guns in this game range from terrible, to over the top awesome. I mean you start with a standard gun and thank god you can upgrade any weapon by walking up to the upgrade item. This can make even the terrible guns awesome, and honestly most the guns don&#8217;t suck but if you aren&#8217;t using the green spreader gun, then you better have the flamethrower. When you have the flamethrower you never have to let go of the fire button to keep tapping, and when it&#8217;s maxed out it can take up like 65% of the area you are aiming at. It also tears through even the hardest bosses in no time, and is just simply the best weapon, honestly the only weapon better in a shoot&#8217;em up is probably the shotgun from the series Metal Slug. The biggest downside to the final level is that all you have to do is shoot a damn Airplane before it takes off and if you fail at that you pretty much fail at life&#8230;.it is so easy.</p>
<p style="text-align: center;" mce_style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-61.png" mce_href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-61.png"><img class="aligncenter size-full wp-image-2028" title="mercs-6" src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-61.png" mce_src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-61.png" alt="mercs-6" width="224" height="384"></a>As you can see the first player has died since it says game over&#8230;.and yes those blue flames will rape your energy meter.</p>
<p>Ok when it comes down to it, unless you are playing this on MAME or in the Arcade you will be fucked. On the Sega this game is relentless, like seriously I think I have got to level three a handful of times and that&#8217;s playing the arcade mode on the Genesis. They did have an original mode on the Genesis which was where you could play as different soldiers going through different stages the only problem is that you had to buy the Megacrushes and food, and you even had to buy our upgrades. Depending on which soldier you chose that gave you a certain weapon, aka no soldier can hold more than one weapon so if you choose the asshole with the worst gun you might as well kill him off so you can continue with one of the other guys you can choose from. If you are playing in the arcade there are certain areas in stages where you can die probably 4 times in less than 20 seconds. To sum it up you better have a shit ton of quarters or tokens because you will need them constantly. I swear to you I never beat the game until I finally got it on the Capcom Classic Collection Volume 1, back in 1995. I swear it was the first game I played and I did not stop until I did what I could not do as a child. The graphics for this game are absolutely wonderful, and the sound once again is nothing short of classic Capcom. The weird thing is that this game did not get a port on the SNES which is insane figuring they are normally better than the Genesis with music&#8230;but every single song is a damn good recreation of the arcade music which is amazing. This game is one of the most fun experiences that Capcom has ever provided in my opinion. In the 90&#8242;s they kicked so much ass. I mean do not get me wrong they still do the right things sometimes but can still produce an aborition or two (Bionic Commando remake for example.). Overall if you ever get a chance to play, or even have the oppertunity to look it up online and get a glimpse of why this game is full of awesome, do your self a favor and do it.</p>
<p style="text-align: center;" mce_style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-genesis1.png" mce_href="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-genesis1.png"><img class="aligncenter size-full wp-image-2029" title="mercs-genesis1" src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-genesis1.png" mce_src="http://seventytwopinconnector.com/wp-content/uploads/2009/12/mercs-genesis1.png" alt="mercs-genesis1" width="320" height="224"></a>This is the original mode I talked about, and yes you are using your awards of&nbsp; valor to pay for items such as spinach and megacrushes. I wonder how many medals you have to get to pay for a 360.</p>
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		</item>
		<item>
		<title>Disney&#8217;s Aladdin</title>
		<link>http://seventytwopinconnector.com/2009/09/15/disneys-aladdin/</link>
		<comments>http://seventytwopinconnector.com/2009/09/15/disneys-aladdin/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 02:24:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[2D platformers]]></category>
		<category><![CDATA[Aladdin]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[prince of persia]]></category>
		<category><![CDATA[Video Game]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1605</guid>
		<description><![CDATA[A long time ago, back when the SNES had the home console market by the balls, there was a big corporation named Disney that asked another company, named Capcom, to make games for it.  Capcom said to Disney, “Yes!  I will make for you games!  I will make for you the greatest games imaginable!!!”  And [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-1642 aligncenter" title="Aladdin" src="http://seventytwopinconnector.com/wp-content/uploads/2009/09/Aladdin.jpg" alt="Aladdin" width="420" height="298" /></p>
<p>A long time ago, back when the SNES had the home console market by the balls, there was a big corporation named Disney that asked another company, named Capcom, to make games for it.  Capcom said to Disney, “Yes!  I will make for you games!  I will make for you the greatest games imaginable!!!”  And so Capcom set about making the greatest Disney titles ever and the greatest of all of these was known as Disney’s Aladdin.</p>
<p>Disney’s Aladdin was an extremely short game, with only seven levels, though arguably the lack of saves and limited lives made up for it, but the gameplay in Aladdin was top notch and the levels were beautifully designed.  In the traditional 2D platforming way you usually jumped on each enemy’s head to defeat them, on top of that you could throw apples to temporarily stun them at range.  You could use ledges and and pegs to climb and swing smoothly through each level and were able to use a blanket for gliding.  The simple but fluid controls are reminiscent of last gen Prince of Persia titles, making Aladdin arguably the closest thing to a 2D Prince of Persia (and this includes the original Prince of Persia).</p>
<p style="text-align: center;"><img class="size-full wp-image-1643 aligncenter" title="Aladdin 2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/09/Aladdin-2.jpg" alt="Aladdin 2" width="392" height="341" /></p>
<p>The levels go from sandy streets to lava filled volcanoes to heavenly casino, and the progression doesn’t feel particularly forced.  This is partially because the films story is used to connect each area to the next in pointless still cut-scenes, and it is secondly due to the fact that each level is so pretty and different that you can’t help but embrace them.  Aside from platforming there are two levels taking place on the magic carpet (each on total opposite ends of the game’s difficulty curve) and there is the occasional boss fight.  Alongside the varied gameplay is the game’s actual length, which isn’t very long at all, that ensure you won’t get very bored by repetition.  Sometimes shorter can be sweeter.</p>
<p>Disney’s Aladdin is probably one of the most remarkable examples of 2D platforming, which will seem a little strange if you’re one of those jerks that believe anything Disney does is supposed to automatically be bad.  So with great controls and great design Aladdin has a warm little place in my heart.</p>
<p>***********************************************************************************************</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1648" title="4815" src="http://seventytwopinconnector.com/wp-content/uploads/2009/09/4815.jpg" alt="4815" width="436" height="600" /></p>
<p>Since dear old Chadley reviewed the SNES version, I thought I’d throw my hat (or fez) into the ring with the Sega version. If you haven’t had the chance to play both versions you truly missed out. Both have great things to offer&#8230; but I have to side with Sega’s version since I played the shit out of it back in teh day.</p>
<p>The biggest difference between the two is the style of attack. Both versions have the apple throwing ability which can make or break a situation (SKIZZ’S ADVICE: if you’re playing the Sega version, CONSERVE YOUR APPLES! You’ll thank me when you battle Jafar and you’re not completely screwed). SNES’ version lacks one key component: the sword-wielding Aladdin. The SNES version utilizes a lot of acrobatics (including being able to VAULT OFF OF BATS to get to higher areas. The physics of that scenario are baffling until you remember it’s a video game) but slicing guards and various enemies with an Arabian Sabre feels pretty great.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1649" title="5499-468x-Aladdin" src="http://seventytwopinconnector.com/wp-content/uploads/2009/09/5499-468x-Aladdin.gif" alt="5499-468x-Aladdin" width="468" height="351" /></p>
<p>Like the SNES version, there are a lot of great (yet different) maps to travel through. The desert level has one of my favorite secrets of all time. At some point, you’ll find clothes hanging on a line along with a hat with Mickey Mouse ears. Stand under it (as if to wear it) for a few seconds and you’ll get a 1Up. Fun stuff!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1650" title="aladdin" src="http://seventytwopinconnector.com/wp-content/uploads/2009/09/aladdin.jpg" alt="aladdin" width="320" height="199" /></p>
<p>One of the most frustrating levels in the game is the dungeon. You have to work your way up to the top by correctly timing when the stones in the wall come forward. You hop up on them and try not to get hit by exploding skeletons and the like. Time it wrong and you could find yourself plummeting to the bottom to begin anew.</p>
<p>Even MORE frustrating than that is the escape from the Cave of Wonders on Carpet. It starts off slow but gains momentum as the level progresses. With the help of Genie&#8230;&#8217;s hand, you are given the direction to head towards. Which becomes a little tricky when you&#8217;re darting past your doom at high speeds. The best way to go about this is to chill in the middle and await your direction. But beware, at some point there will be a giant rock blocking your way in the middle. Hit it and it&#8217;s back to the beginning of the ride. So it&#8217;s a matter of knowing where little chunks of bullshit like that reside.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1651" title="aladdin2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/09/aladdin2.jpg" alt="aladdin2" width="440" height="156" /></p>
<p>Aladdin is a game that is really easy to underestimate, possibly due to it’s Disney nature. But keep your wits about you or you’ll be out of continues in no time. And, again, SAVE YOUR APPLES. Max those bitches out and use them only when necessary. As the game progresses they become more and more scarce and you do NOT want to walk into that final battle without them. Belie’dat!</p>
<p>[SkizZ]</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1652" title="509_aladdin-3" src="http://seventytwopinconnector.com/wp-content/uploads/2009/09/509_aladdin-3.png" alt="509_aladdin-3" width="640" height="480" /></p>
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		<title>Sega Genocide-Vectorman</title>
		<link>http://seventytwopinconnector.com/2009/05/11/sega-genocide-vectorman/</link>
		<comments>http://seventytwopinconnector.com/2009/05/11/sega-genocide-vectorman/#comments</comments>
		<pubDate>Mon, 11 May 2009 23:11:00 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Roms]]></category>
		<category><![CDATA[Vectorman]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1520</guid>
		<description><![CDATA[Eventually I will review a game or two that I do not enjoy, today shall not be that day though as I review one of the most unsung heroes to ever be on any console.  Vectorman was a side scroller/shoot em up, released back in October 24th 1995, and was developed by Blue Sky Software. [...]]]></description>
			<content:encoded><![CDATA[<p>Eventually I will review a game or two that I do not enjoy, today shall not be that day though as I review one of the most unsung heroes to ever be on any console.  Vectorman was a side scroller/shoot em up, released back in October 24th 1995, and was developed by Blue Sky Software. Before I go any farther I am sure you are asking yourself&#8230;.who in the fuck is Blue Sky Software? Well I would be lying if I said this is the only game that they made because they actually kicked alot of ass for the Sega Genesis back in its hay-day. They made the Sega adaptation of Dick Tracy, The Little Mermaid, Jurassic Park (I am still awaiting for Skizzard to do a review for that.) and they even made the Ren &amp; Stimpy Show: Stimpy&#8217;s Invention which will be featured on the Genocide in the future. Blue Sky also did not get alot of credit for the games they made due to them not putting their names on the &#8220;Starting&#8221; screens, they were vigilantes for the industry&#8230;when other companies had to make a big deal about the games they made, Blue Sky was like &#8220;Well we made a game&#8230;.it&#8217;s not that big of a deal.&#8221; It is sad to admit that the only good games they really made were on the Sega and have since folded but dammit its the fact that they did what they did which is fantastic.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/vectorman.jpg"><img class="aligncenter size-medium wp-image-1525" title="vectorman" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/vectorman-222x300.jpg" alt="vectorman" width="222" height="300" /></a>This man is made of green balls of steel, oh by the way read the bottom left of the case. If you were a bad enough dude to beat this game in 1995 you could have won 25 thousand dollars, which I assume would be used to purchase a bunch of trash bags and save the world like Vectorman would have wanted.</p>
<p>Alright back story for our hero Vectorman. In 2049 earth was full of so much random ass trash because of us humans that we decided to try and go to other planets to live their permanently. While doing so we we left a bunch of &#8220;orbots&#8221; to clean up our mess that we had created stemming from humans being massive dicks and not caring what we pollute. Now for the villain&#8230;there was a big orbot that took care of the operation by watching over everything and his name was Raster. Raster somehow through another orbot, got connected to a nuclear warhead and slowly drove himself insane, and tries to become a dictator kinda like Castro, and changes his name to the more appropriate Warhead. Mind you he does this while the humans are gone, so he plans on committing genocide on all of them when they decide to return back&#8230;so technically Warhead is more Adolf Hitler, than Fidel Castro. Vectorman being away during all of this while taking sludge to the Sun, comes back and realizes that every orbot is now being controlled by Warhead and he does not want to comply. Vectorman takes it upon himself to tell Warhead to shove it up his ass and save the earth&#8230;while still apparently doing menial orbot slave clean up duties.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/gfs_28984_3_1.jpg"><img class="aligncenter size-medium wp-image-1521" title="gfs_28984_3_1" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/gfs_28984_3_1-300x210.jpg" alt="gfs_28984_3_1" width="300" height="210" /></a>Pictured the robotic equivilent of Adolf Hitler.</p>
<p style="text-align: left;">I will give them credit, they came up with something original which I applaud them for and it&#8217;s not some cute bullshit story either. It equates to the fact that the world is full of people that trash whatever they want, and then it punches you in the face with robotic genocide. As far as this game is concerned its best thing by far is the graphics. The graphics were done in a pre-rendered style which was capable of making the games look like they were going far past the limits of the system, Donkey Kong Country and Killer Instinct also did this for their games.  Every single thing in this game is pretty, yes graphics at the time were not so great at the time this game was released, think about it Starfox&#8217;s graphics were said to have been top notch when they came out so compared to that game this game is nothing short of beautiful. The animation with the characters is perfect, the way they react is the way they should and looks just like how the reaction would actually be if somehow this were to have actually happened. Throughout the entire experience this game maintains a steady 60 frames per second I shit you not.The backgrounds are very artistic and look post apocalyptic and yes I know technically the apocalypse has not happened in the story, but when robots are willing to kill everyone/thing on earth I am pretty sure this is how shit would go down as far as looks are concerned.</p>
<p style="text-align: left;">This game controls amazingly, and Blue Sky really tried to test the limits of the Genesis and they did a damn good job. I rarely have a review where I will not go into controls too much, but honestly the game is damn near perfect for the kind of game it is so I have nothing more to add to it. The difficulty on this game is legendary. If you know anyone who has played this you will have no trouble hearing a good lashing out about how this game tries to tear your soul apart. Each stage has a crazy ass amount of enemies that you must mow down to get to the bosses and even when you manage to do that the bosses don&#8217;t fuck around either. If you get the chance I suggest looking up the random bosses due to the sweet names and design they have, such as Clockwork a robot with gears that spits random shit at you. They do have three different type of difficulty levels which are &#8220;Lame, Wicked, and Insane&#8221;. If you play on lame you will get alot of lives and a shit ton more health, compared to the other two and honestly you might as well play on Lame so you can enjoy the game even more because odds are you will still have your ass handed to you on a silver platter. This is one of the harder games for the Genesis and after a minute of playing you will completely understand what I mean by that statement. If you do find it too difficult then just pause the game and hit &#8220;C, A, Left, Left, A, C, A, B&#8221; which spells out &#8220;Call A Cab&#8221; and you can zip right to the boss of a stage. The one gripe I have with the game is the soundtrack which most of it sucks if your going to do a techno soundtrack you better hire Yuzo Koshiro of Streets of Rage fame. To this day this game is one of my personal favorites for the Genesis.</p>
<p style="text-align: left;">Who would have thought that Sega would try to make a sequel to this for the Playstation 2 a few years after Blue Sky shutdown, only to pull the product because the fans were super pissed that it was a third person shooter instead of the standard game they were used to from Vectorman 1 and 2. They also changed his looks to be more appealing&#8230;so they made him Master Chief. I swear if Sega had allowed that to be made I probably would not be writing about how badass the Genesis is constantly due to the amount of hatred I would have boiling in my blood.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/vectorsuck.jpg"><img class="aligncenter size-medium wp-image-1527" title="vectorsuck" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/vectorsuck-300x210.jpg" alt="vectorsuck" width="300" height="210" /></a>Honestly Sega&#8230;what the fuck.</p>
<p style="text-align: left;">If you like games that have a different feel and story to them then this one is for you, to me its what would happen if you combined 1984 and a robotic apocalypse together. If you have never played this game then you need to get the rom from here because you will not be disappointed in the least. This game has a 91 percent rating of approval across the Internet, and if the Internet likes it can it really be that bad?</p>
<p style="text-align: left;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/vectorman-f.zip">vectorman-f</a></p>
<p><del datetime="2009-05-11T22:29:44+00:00"></del></p>
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		<title>Sega Genocide-Streets of Rage 2</title>
		<link>http://seventytwopinconnector.com/2009/05/04/sega-genocide-streets-of-rage-2/</link>
		<comments>http://seventytwopinconnector.com/2009/05/04/sega-genocide-streets-of-rage-2/#comments</comments>
		<pubDate>Mon, 04 May 2009 20:55:46 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Axel]]></category>
		<category><![CDATA[Streets of Rage 2]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1498</guid>
		<description><![CDATA[It was only a matter of time before I had to get to what might be my favorite game overall on the Sega Genesis. This game is actually the first that I had ever beat on the Genesis and that was on a snow day with my brother when we had nothing better to do [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets-of-rage-2.gif"><img class="aligncenter size-medium wp-image-1503" title="streets-of-rage-2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets-of-rage-2-300x210.gif" alt="streets-of-rage-2" width="300" height="210" /></a></p>
<p>It was only a matter of time before I had to get to what might be my favorite game overall on the Sega Genesis. This game is actually the first that I had ever beat on the Genesis and that was on a snow day with my brother when we had nothing better to do but holy shit did I somehow stumble upon a game that would forever change the way I view Sega and beat&#8217;em ups. This classic game is actually the second of a trilogy that was only made to counteract the fact that the SNES had the Final Fight series which is good in its own right, but not even close to the barrage of action that this series of games provides. Streets of Rage 2 was released on December 20th 1992 and was a North American release game before it was released in Japan.</p>
<p>The game has you playing as one of four different characters out to stop Mr. X from using his syndicate to take over a whole city day by day. You are also out to save your old friend Adam (Who was a playable character in the first game.) from being held hostage any longer by the evil Mr. X. The young group of crime fighters who dare fight the syndicate are as follows&#8230;Max Thunder a former wrestler with black hair who is the strongest character by far but is also by far the slowest out of the four. Blaze Fielding who happens to be from the first game, is the series sex appeal who wears red and damn&#8230;Sega could have done alot better with that department. She is the average character who has no good or bad things about her, she is just average. Axel Stone is next up on the list, and yes he is complete with jeans, white T, bandanna and blond hair. This is by far the best person to pick because he is strong and frankly does not suck in any way shape or form compared to the others in this game. Finally you then have straight up stereotyping with Eddie &#8220;Skate&#8221; Hunter who so happens to be Adam&#8217;s brother who is African-American, wears roller skates, and also dons a outfit similar to some shit Kris Kross would have worn back in 92&#8242; complete with backwards red cap and everything. Before I go on any farther I want to really try and understand what the Sega execs were thinking when they decided to come up with the concept for Skate. &#8220;Well we need something that&#8217;s hip and cool&#8230;.what about rollerblades, backwards caps, urban attitude&#8230;oh also can we get away with it by making him roughly the age of 12? Oh we can?&#8221;</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets_of_rage_2_-eur.png"><img class="aligncenter size-medium wp-image-1500" title="streets_of_rage_2_-eur" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets_of_rage_2_-eur-213x300.png" alt="streets_of_rage_2_-eur" width="213" height="300" /></a>On this boxart you can see our heroes kicking ass&#8230;while three do not look like they do in the game.  Sega decided to not fuck with Skate and how he looks in this picture due to the fact that he might have lost his &#8220;Street Cred&#8221; had they put him in a &#8220;Say no to drugs.&#8221; T-shirt.</p>
<p>Let me explain something&#8230;as far as beatem&#8217; ups go this one is not hard, nor is it easy unless you have played it an insane amount of times and know where everything is and where it will be coming from constantly. In this game you can do regular attacks, jump attacks, throws, charging attacks, and special attacks&#8230;.although the special ones will take health away from you if you pull them off so you really need to be careful not to hit that button when you do not mean to otherwise you could just screw yourself really badly. There are different difficulty levels and if you try to play on the secret Mania setting&#8230;you might as well kiss your ass goodbye due to the fact that everything will destroy you. Your enemies in this game consist or regular street thugs, guys in jackets, bikers, fat men, kick boxers, and even women with electric whips. This game has a total of 8 levels with a big boss fight at the end of them all just to challenge you even more so than you already had been challenged. This game is pretty by 1992 standards, and you can tell that the developers took alot of time trying to polish up the graphics to make sure they could test the limits of the system at that particular time. I really like the background art for alot of the game, due to the details that they all have. If you are fighting at the baseball stadium take a look around at the background and the stadium seating, if you are fighting in the &#8220;cage&#8221; look at the fans cheer the boss on, Hell if you are on the beach take a look at the water its very very artistic given the time it came out. As for the music&#8230;.it was made by none other than Yuzo Koshiro who has worked on games such as Actraiser, Shenmue, Namco x Capcom (which is a RPG only in japan that sounds like a badass concept&#8230;look it up.), and the entire Streets of Rage Series. In this game the music has different elements but a lot of it makes you listen deeply as you punch some random asshole in the face. The boss music is amongst some of the most epic music I have ever heard and I remember when I was little I would go to the option menu and load up that song just to listen to it over and over again. These songs are so popular that when he does a show in Japan as a DJ he will get requests for the songs from this soundtrack, and he will play them due to popular demand. Amongst mere mortals this man is a god when it comes to his musical abilities.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets_of_rage_2_image21.jpg"><img class="aligncenter size-medium wp-image-1504" title="streets_of_rage_2_image21" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets_of_rage_2_image21-300x210.jpg" alt="streets_of_rage_2_image21" width="300" height="210" /></a>Its foggy, it looks like an alien hideout, it has a guy dressed up in a metal suit similar to the way Blanka in Street Fighter looks&#8230;.oh also it has techno rocking your shit as well. How could this get any better?</p>
<p>When I play this game I always pick Axel due to one move that outshines all the others in this game. He can proform the &#8220;Grand Upper&#8221; if you hit towards twice, followed up by the attack button. What this move is, is a standard uppercut&#8230;that turns your hand slightly on fire. It can drain an enemies health really fast but the best part is that if you are going against certain bosses, they will block the attack but it will do more damage due to the fact that when it is blocked it counts as a few hits compared to one gigantic hit. Axel has a slight edge against most the bosses for the simple fact that a lot of them will charge towards you in an attempt to do any damage&#8230;this is where that grand upper once again comes into play. In level four the final boss will not take your shit, or combos for that matter, he will just break out of them. To avoid his onslaught of bullshit you just need to back away from him, and let him run towards you and then uppercut his ass down to the ground. Rinse, Lather, Repeat. If you have Axel this tactic will work on most bosses, with the exception of Mr. X who has a tommy gun, and will have no reason to rush you when he can just spray lead all across the screen. He is straight up the definition of a asshole, and he will let you know it as he laughs the entire time he tries to kill you. After you kill him, you pick up Adam and low and behold the city/world is saved from the demented Mr. X.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets_of_rage_2_image16.jpg"><img class="aligncenter size-medium wp-image-1506" title="streets_of_rage_2_image16" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets_of_rage_2_image16-300x210.jpg" alt="streets_of_rage_2_image16" width="300" height="210" /></a>Meet the boss Abadede he looks like the Ultimate Warrior and is a complete dick. He is possibly the hardest of the bosses to fight unless you have his strategy down.</p>
<p>Honestly I could go on for hours about this game being as good as anyother game on the Genesis but I refuse to write a whole damn book for one game. This game is simply put, one of the greats on any system at the time it was released and still can stand the test of time to this day. If you get the opportunity to either buy it for the Genesis, buy it for the Virtual Console, buy it on the new Sega Collection, or even to cop the Rom&#8230;you better do it and you will not be disappointed. Think of it as a hybrid between Final Fight and Double Dragon. The only way this game could be more testosterone laced is if somehow it was on fire as it fed you beef jerky and force fed you motor oil. This is a great game and I will always sing its praises. This is the first Streets of Rage to make the genocide but all of them eventually will, even the SOR Remake that Bomber Games made from the ground up will make an appearance but that&#8217;s for another day. Until then pay respect to your elders and enjoy the Genocide.</p>
<p style="text-align: center;">
<a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets-of-rage-2-2.gif"><img class="aligncenter size-medium wp-image-1507" title="streets-of-rage-2-2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/05/streets-of-rage-2-2-300x210.gif" alt="streets-of-rage-2-2" width="300" height="210" /></a></p>
<p style="text-align: center;">Yea my pictures are biased figuring they all have Axel in them, but his arm is on fire making the shape of a dragon so whatever bad you have to say about him is invalid.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/05/wgens211.zip">Streets of Rage 2 (U)</a></p>
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		<title>Sega Genocide-Super Thunder Blade</title>
		<link>http://seventytwopinconnector.com/2009/04/27/sega-genocide-super-thunder-blade/</link>
		<comments>http://seventytwopinconnector.com/2009/04/27/sega-genocide-super-thunder-blade/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 05:00:56 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Helicopter]]></category>
		<category><![CDATA[Super Thunder Blade]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1417</guid>
		<description><![CDATA[If you read the title of this review and something similar to this image did not instantly pop up into your head&#8230;you are a sad sad person. AWWWWW SNAP! I am digging way back for this review so this one will not be a big review of a game but more or less a lesson [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/superthunderblade.jpg"><img class="aligncenter size-medium wp-image-1419" title="superthunderblade" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/superthunderblade-212x300.jpg" alt="superthunderblade" width="212" height="300" /></a>If you read the title of this review and something similar to this image did not instantly pop up into your head&#8230;you are a sad sad person.</p>
<p>AWWWWW SNAP! I am digging way back for this review so this one will not be a big review of a game but more or less a lesson in how games could kick ass back in the late 80&#8242;s. This game is Super Thunder Blade and actually was a sequel to an arcade classic named Thunder Blade. I remember being probably 4 or 5 years old and actually getting the chance to play the arcade cabinet&#8230;although it was the stand up instead of the actual cockpit which did kinda take the play value down a little bit, but nonetheless the aracde game was at the Pizza Hut and I dominated it for the duration of my evening. What blew my mind is when I got back to town and went to the local video game store and found out that they had a copy of the sequal for the Sega Mega Drive (also known as the Sega Genesis). I had to rent it and god damn was I glad that I did. This game is about you flying a military helicopter and trying to rid the areas that you are in of the crazy ass vigilantes that are currently trying to ruin shit. So as you can guess this game is a shoot&#8217;em up which has the camera behind the copter taking control, with a few birds eye view stages thrown in. When I started up the game and saw the menu screen complete with a picture of the copter you were going to use, I was excited. Once the game starts it has your copter getting loaded up to the top of a hanger of some sort and then you get to fly around saving the world&#8230;or cities&#8230;or whatever you are saving&#8230;really that part is kinda unsure. I really like how there is very little back story to this game. To me that makes it even better because Sega did not try and bullshit a story to shove down the consumers throats, they just basically said &#8220;OK you have a copter&#8230;there are bad guys&#8230;shoot and survive.&#8221;</p>
<p>This game is actually very good looking&#8230;but the best part about the visuals is the fact that this game was released in 1989 when the Genesis first came over seas. Mind you I did not even get to play it until 1993 so looking back on this I can say for the time the graphics were really good. If you look up screens now you will be very unimpressed I would assume but once again take into account the fact that this game was released in 1989 when 8-bit games were flooding the market with graphics which were good by their own standards, this makes Super Thunder Blade&#8217;s graphics look really nice in their own right. Still to this day when I play the Sega Mega Collection for my PS2 I will normally play this before I turn the game off and appreciate the graphics for what they were back in their day.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/super-thunder-blade-gs.gif"><img class="aligncenter size-medium wp-image-1421" title="super-thunder-blade-gs" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/super-thunder-blade-gs-300x210.gif" alt="super-thunder-blade-gs" width="300" height="210" /></a>Random buildings, a tank, a helicopter near you and two from afar, should be the least of your worries when you try and go through this game.</p>
<p>The sounds to this game are pretty standard I mean there are a few awesome sound effects such as when tanks are shooting lazers at you and the crash sequence noise is a mangled piece of audio that somehow sounds great in this game. The music in certain stages is actually pretty good making you want to take a second and stop playing just to hear the music&#8230;but the moment you do that is the moment you get your copter shot down. The difficulty to this game is actually harder than you would think. The biggest bitch about this game is the ability to only be able to get hit once before you crash to the ground, mind you that is actually how most shoot&#8217;em ups worked back then so it is understandable as to why they would do it&#8230;but still completely crazy when you see some of the things on the screen flying at you at rapid speeds. Some of the things that you have to take down are honestly damn near impossible to do so without having them shoot you during the sequence. Mind you the sub boss you face is a big tank which if you are smart enough you can go to the corners of the screen and move when it shoots at you to avoid getting hit while also being able to shoot back at it to give it some damage as well. Then at the end of the stage you have to deal with a bird&#8217;s eye view of you having to kick the ass of a ship kinda like the 1940&#8242;s games Capcom produced had you do. In all honesty to review a game that you cant get that far on is in itself ridiculous, but I do not care about that, this game is difficult at times and I really cannot think back to a time where I got to the third level although I can guarantee that I have once before at least. I really wish that there was a sequal to this game released on the Genesis and no I do not want Sega to make a sequel now 20 years later because they would shit all over it just like they did the After Burner series (Thanks PSP for sucking huge amounts of balls).</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/afterburner_bf.jpg"><img class="aligncenter size-medium wp-image-1422" title="afterburner_bf" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/afterburner_bf-300x210.jpg" alt="afterburner_bf" width="300" height="210" /></a>Original After Burner = A good old fashioned ass kicking.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/after-burner-black-falcon-6.jpg"><img class="aligncenter size-medium wp-image-1423" title="after-burner-black-falcon-6" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/after-burner-black-falcon-6-300x169.jpg" alt="after-burner-black-falcon-6" width="300" height="169" /></a>New After Burner = PSP game&#8230;enough said.</p>
<p>People as I have said before on the podcasts&#8230;pay respect to your elders and find out where good gaming roots came from, and with this title Sega made you really cannot go wrong. If you can stand a barrage of bullets and missiles coming at you constantly while trying to take out the bad guys then obviously I suggest this game for you. Just remember this game is older and it will not be the best game you have ever played in your life, but if you can appreciate the way games used to be and the amount of fun they could give you then you really need to play this game at any costs.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/large1.jpg"><img class="aligncenter size-medium wp-image-1426" title="large1" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/large1-300x210.jpg" alt="large1" width="300" height="210" /></a>I have never seen a city where the sky was black and the background white, by the looks of the vigilante onslaught coming I never want to see this city without a helicopter of magnanimous proportions.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/super-thunder-blade-j.zip">super-thunder-blade</a></p>
<p style="text-align: center;">
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		<title>Sega Genocide-Mickey Mania</title>
		<link>http://seventytwopinconnector.com/2009/04/21/sega-genocide-mickey-mania/</link>
		<comments>http://seventytwopinconnector.com/2009/04/21/sega-genocide-mickey-mania/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 07:25:27 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Mickey Mania]]></category>
		<category><![CDATA[Mickey Mouse]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1380</guid>
		<description><![CDATA[M-I-C-K-E-Y M-O-U-S-E&#8230;&#8230;yes America&#8217;s favorite little rodent is getting reviewed today for what I believe is a classic game if you are a person who can get past the difficulty of games and still enjoy them. This game was released in October 1994 for the Genesis in the North American region and believe it or not [...]]]></description>
			<content:encoded><![CDATA[<p>M-I-C-K-E-Y M-O-U-S-E&#8230;&#8230;yes America&#8217;s favorite little rodent is getting reviewed today for what I believe is a classic game if you are a person who can get past the difficulty of games and still enjoy them. This game was released in October 1994 for the Genesis in the North American region and believe it or not was one of the only games for the system that actually had more content than its SNES counterpart (Yea suck that Nintendo&#8230;.OK I am a huge fan of Nintendo too but I owned a Genesis first.) The SNES version was missing an entire stage, and hell it was missing one of the best graphic showcases that the game even had so basically what I am telling you is that this game kicked the SNES versions ass like it was its bitch. The SNES game took a dive like Butch in the fifth. Nevertheless this game has so many reasons for being awesome so why not hop to them.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/mickey_mania.jpg"><img class="aligncenter size-medium wp-image-1381" title="mickey_mania" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/mickey_mania-212x300.jpg" alt="mickey_mania" width="212" height="300" /></a>This game is a classic, look at Mickey he is swinging away from the Mad Doctor with that smile beacuse he knows Minnie is about to get plowed.</p>
<p>First off this game features a badass named Mickey Mouse, he is the biggest cartoon icon in the world. He is so recognizable that anyone can see his picture from any country and automatically know who he is. That is enough to get people to play and buy this game but the thing is this game is actually good&#8230;.really good. This game was developed by Travelers Tales, with the help of Sony Imagesoft  Sony Imagesoft at the time had a little known man named David Jaffe, and this was his first game that he did any work on. Why does this matter? Maybe you heard of his &#8220;God Of War&#8221; series of games for the Sony Playstation, this game was his jump off that propelled him into the developer he is today and thank the lord that it did. This game graphically is amazing. The stages are all based off of old Mickey Mouse cartoons and start off with the infamous Steamboat Willy which was made way back in 1928. They even have Mickey meet Willy and from that point the game comes at you with amazing colorful graphics (not the first stage because cartoons were black and white back in those days.) throughout the entire game from start to finish.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/mickeywild2.jpg"><img class="aligncenter size-medium wp-image-1382" title="mickeywild2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/mickeywild2-300x201.jpg" alt="mickeywild2" width="300" height="201" /></a>Mickey meets Steamboat Willy, nothing beats nostalgia.</p>
<p>With that being said let me explain something I am a huge fan of games and also believe that just because a game can be difficult does not mean that it is a bad game. I love Battletoads and that game is the hardest game that I have ever played. This game kicks your ass and lets you have it constantly, it would honestly be easier to do an abortion in a back alley blindfolded and one handed than beat this game. I swear to you that I have been playing this game since it was released way back in 1994 and I have not made it past the third world which would not seem so bad had their not been seven stages total. Let me explain how this game lets you get your ass kicked. At times you will be facing crazy ass enemies such as skeletons that when hit will explode&#8230;.when they explode their bones can hit you causing damage and when you only have four hits and then you are dead, you will find yourself constantly killing and then running away from your fallen enemies. Some of the jumps in the game would be difficult to make if you were on the fucking moon so you basically have to wait until you are falling to your death before you go and hit the jump button. Another difficult part of this game is the fact that sometimes the hit detection is not the best to the point where you can blatantly hit your enemy&#8230;.and somehow miss them. I know what you are thinking is that this game has to be broken but to me it is not broken to the point of completely making it a bad game or even a great game. The second stage of this game is a real bitch. The Mad Doctor level has you in the doctors castle trying to basically survive the barrage of random shit tryting to kill you. There are so many enemies and jumps it really tests you no matter how good of a gamer you are. I actually played this a few months back with a couple of people at The Ohio State University and it took us 3 hours to get to the third level&#8230;and that is with us all watching our mistakes and trying to correct them constantly. I will say that with this stage being so hard there is one part that makes up for it when they integrated 3-d&#8217;ish graphics while you ran up a tower avoiding bolders. This game even has puzzles intergrated into it, they may be simple but hey they tried at least.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/mickey_mania_snes_screenshot2jpg.gif"><img class="aligncenter size-full wp-image-1383" title="mickey_mania_snes_screenshot2jpg" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/mickey_mania_snes_screenshot2jpg.gif" alt="mickey_mania_snes_screenshot2jpg" width="256" height="224" /></a>This is a level that I have never and will never get to nor do I care&#8230;fuck Jack and the Beanstalk.</p>
<p>Sound wise this game actually does a great job taking music and sound effects from the different cartoons they take place in, which can be a great thing when you are like me and grew up on the mouse on VHS and wore the tapes down untill they started to fade terribly. To be honest this game is not the best thing I have ever played but it is alot better than most the games this console had to offer and it is disappointing that alot of people still have no idea about this game and alot of people also hated it for being so hard. I really think that this might be the best Mickey game on any system which is saying something due to Capcom kicking ass with Mickey&#8217;s Magical Quest. Consider yourself a gaming idol if you can deal with even half the shit this game offers you due to difficulity, on the other hand even if you are not the best gamer ever and you have the opportunity you need to play this or buy this because of how much fun it can be just be aware that you will die, you will continue, you will die again, you will start over&#8230;rinse, lather, repeat.</p>
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		<title>Sega Genocide-Earthworm Jim 2</title>
		<link>http://seventytwopinconnector.com/2009/04/06/sega-genocide-earthworm-jim-2/</link>
		<comments>http://seventytwopinconnector.com/2009/04/06/sega-genocide-earthworm-jim-2/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 08:57:08 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Classic]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1350</guid>
		<description><![CDATA[Holy shit, yea I am back and ready to kick your faces in with this game that is simply amazing. If you have never had the delight of playing Earthworm Jim 2 (or EWJ2) you are a sad sad video gamer. This game was released in 1996 (or 95 if you had a SNES in [...]]]></description>
			<content:encoded><![CDATA[<p>Holy shit, yea I am back and ready to kick your faces in with this game that is simply amazing. If you have never had the delight of playing Earthworm Jim 2 (or EWJ2) you are a sad sad video gamer. This game was released in 1996 (or 95 if you had a SNES in America)  by Shiny entertainment after the success of Earthworm Jim 1. Before I can even talk about this game I have to give back story on the character himself.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/earthworm-jim-2-u-_002.bmp"><img class="aligncenter size-full wp-image-1147" title="earthworm-jim-2-u-_002" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/earthworm-jim-2-u-_002.bmp" alt="earthworm-jim-2-u-_002" /></a>He looks like a goofy asshole&#8230;.wait&#8230;.he is a goofy asshole.</p>
<p>Jim was an ordinary earthworm rummaging through the trivial dirt and random shit that worms run across when during a space battle a super suit fell from the sky and so happened to engulf Jim. Thanks to this suit he now has the ability to kick a lot of ass all the while being a funny and awesome alternative to other gaming characters of the time such as Sonic and Mario. In this game you have to save Princess Whats-Her-Name from the evil Psycrow, because he has kidnapped her and taken her hostage just to basically piss our man Jim off once again. To get her back you must shoot, whip, and snot your way through level after level.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/earthworm-jim-2-u-_001.bmp"><img class="aligncenter size-full wp-image-1148" title="earthworm-jim-2-u-_001" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/earthworm-jim-2-u-_001.bmp" alt="earthworm-jim-2-u-_001" /></a></p>
<p style="text-align: center;">Look Jim is playing the accordion like Weird Al for the princess, the only difference is that Jim will get laid for this while Weird Al is probably still a virgin.</p>
<p>This game handles perfect. I really mean perfect. For the type of game that it is there is simply nothing wrong with the controls as you can honestly feel them not needing to be forced or pushed just to do certain things throughout the game. there are times where they could have possibly had a certain tweak here or there to make things a little less complicated but you can easily get past the small things to focus on the whole games controls. Right away you are thrust into action, with a stage called &#8220;Anything But Tangerines&#8221; which has you shooting aliens and eventually riding up stairs avoiding old ladies as they fall from the sky. If they land on you, they shout &#8220;Fresh!&#8221; and bitch-slap you with their purses as you have to go all the way to the bottom of the staircase only to have to do the whole thing over again. Each stage is honestly something to discuss but for the sake of saving myself a lot of words I will only go over a few more of them. The most original stage to me has to be &#8220;Jim&#8217;s Now a Blind Cave Salamander!&#8221; (or also known as the Villi People). This stage has you playing as Jim and all you can do is swim around, shoot enemies, and avoid all obstacles as you are moving through the body of a animal of some sort. In this stage you also must collect earthworms which you then get to use to access trivia questions at the end of the level. If you can somehow guess the correct answer you win a small prize, which could be health or ammo, the only catch is the fact that the questions are nothing but random ass nonsense. For example: What color is Jim&#8217;s big red gun? A) Blue B) Green or C) Yellow&#8230;..the correct answer is B) Green but how are you even supposed to congure up a guess as to something that ubsurd.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/earthworm-jim-2-u-_000.bmp"><img class="aligncenter size-full wp-image-1146" title="earthworm-jim-2-u-_000" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/earthworm-jim-2-u-_000.bmp" alt="earthworm-jim-2-u-_000" /></a>This is Jim as a Blind Cave Salamander&#8230;.and yes he is still cooler than you will ever be.</p>
<p>Another level in the game is &#8220;The Flyin King&#8221; where you have to use your trusty Pocket Rocket to move a hot air balloon full of TNT across a map while avoiding enemies, and cannons, only to use it to kill an enemy at the end of the stage known as Major Mucus. You also must go through a grill to face a boss known as Flamin&#8217; Yawn, in Stage Ate. There is one stage that I cannot stand which is &#8220;Udderly Abducted&#8221; which has you saving cows from ufo&#8217;s and other random shit. It by far is the most tedious stage in the entire game and I hate it more than anyother stage that I can think of in gaming history. Finally you finally get to save the princess by facing Psycrow in a footrace to get to Whats-Her-Name. This sounds like an easy task but the problem is that there are so many pits that you cannot really see untill you are jumping right into them that you can easily screw up over and over again. Hell if he beats you to certain points before you can get to them, he will lock a door and then you are fucked&#8230;all you can do is withstand the barrage of shit he throws at you untill you finally die and start the stage over. This stage can and will kick your ass when you have no idea what to be facing which is normally the case.</p>
<p>Little lesson here Tommy Tallarico did the soundtrack to this game. I know what your thinking&#8230;who the Hell is this guy? Well the man has 25 awards for making badass music in video games since 1991, and has done other games such as Wild 9 and Robocop Versus the Termanator. What does this mean for this game? Well basically its an audio orgasm of awesome that destroys your ears and makes them feel as if they are getting throttle cocked the entire game. Yes there are a few tracks that could have been done better I will say that much at least, but this soundtrack kicks ass. In the game when you are the blind cave salamander they play Beethoven&#8217;s Moonlight Sonata, part 1 which is just classic and somehow with the feel of the stage actually works very very well. They also use Moonlight Sonata albeit part 3 for the final race against the boss. They even use Cuban Pete for two stages as well. If you can get ahold of this soundtrack you need to for the love of God&#8230;or Allah&#8230;or whatever you believe in, because you will not regret it.</p>
<p>Look if you ever get the chance to play this game or buy it please do. This game is nothing short of an example of what gaming used to be like, and what it should currently be like. I mean Earthworm Jim as a character is basically what would happen if you put Bruce Campbell into a spaceage suit that allows you to kick copious amounts of ass. This was the last really successful game of the franchise and its a damn shame too because Shiny could have made alot of progress and kept Jim alive instead of making Earthworm Jim 3d and giving all the fans a nice big middle finger of awful gaming. There are rumors of a possible fourth game in the series coming out and if it does I want them to keep it simple and cartoony just like EWJ2 was. If they deviate from that formula at all I am sure it will suck like all the 3D Sonic games do now. If you like crazy ass story lines that have no seriousness to them at all, while having the most fucked up twist ending in cartoon gaming history then this is the game for you. If you have a problem with good games or anything remotly fun, then stick to something like Zoop you pansy.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/zoop_genesis.jpg"><img class="aligncenter size-full wp-image-1352" title="zoop_genesis" src="http://seventytwopinconnector.com/wp-content/uploads/2009/04/zoop_genesis.jpg" alt="zoop_genesis" width="256" height="224" /></a>Hey its Zoop&#8230;..remember Zoop? Yea no one else does either.</p>
<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/04/earthworm-jim-2-u.gen">Earthworm Jim 2 (U)</a></p>
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		<title>Sega Genocide-Sorry</title>
		<link>http://seventytwopinconnector.com/2009/03/09/sega-genocide-sorry/</link>
		<comments>http://seventytwopinconnector.com/2009/03/09/sega-genocide-sorry/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 02:05:25 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Fail]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Sorry]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1152</guid>
		<description><![CDATA[Hey everyone, somehow the post that I was to make today got deleted and so there will be no Sega genocide this evening because I have to rewrite the entire article but soon enough it will be up.  Sorry for the inconveince and like a good friend of mine always says &#8220;Deal with it&#8221;. Yea [...]]]></description>
			<content:encoded><![CDATA[<p>Hey everyone, somehow the post that I was to make today got deleted and so there will be no Sega genocide this evening because I have to rewrite the entire article but soon enough it will be up.  Sorry for the inconveince and like a good friend of mine always says &#8220;Deal with it&#8221;.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/blondedog.jpg"><img class="aligncenter size-medium wp-image-1153" title="blondedog" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/blondedog-300x201.jpg" alt="blondedog" width="300" height="201" /></a>Yea I have my reasons the post got deleted. Pic related it&#8217;s my bitch.</p>
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		<title>Sega Genocide-Eternal Champions</title>
		<link>http://seventytwopinconnector.com/2009/03/02/sega-genocide-eternal-champions/</link>
		<comments>http://seventytwopinconnector.com/2009/03/02/sega-genocide-eternal-champions/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 02:49:07 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[72PC]]></category>
		<category><![CDATA[Eternal Champions]]></category>
		<category><![CDATA[Rom]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=1069</guid>
		<description><![CDATA[This game is awesome. Plain and simple. If you do not remember this game or have not even played it you aren&#8217;t alone. This game was released in 1993 because of the success of other fighting games of the time such as Mortal Kombat. This game has also been released on the Virtual Console because [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/eternal-champions-u-_002.bmp"><img class="aligncenter size-full wp-image-1070" title="eternal-champions-u-_002" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/eternal-champions-u-_002.bmp" alt="eternal-champions-u-_002" /></a></p>
<p style="text-align: center;">This game is awesome.</p>
<p>Plain and simple. If you do not remember this game or have not even played it you aren&#8217;t alone. This game was released in 1993 because of the success of other fighting games of the time such as Mortal Kombat. This game has also been released on the Virtual Console because of popular demand. I still remember the first time I played this game and I actually just recently purchased it for my Genesis because it cost me 4 dollars with the instructions and case, and that is one of the best purchases that I have made recently.</p>
<p>The premise behind this fighting game is that all of the characters that you can choose from have all been killed in various ways over various time periods. The reason that they are fighting is because the &#8220;Eternal Champion&#8221; who is the boss and man behind the tournament is giving these people a second chance to live their lives, and overcome what has happened to them by getting them the opportunity to be revived just minutes before their deaths. This sounds crazy as fuck&#8230;and yea yea it is but I give Sega credit for every character that they had created and the back-story for it. I wont go into too many details but the fighters range from a black woman ninja assassin,  a 1920&#8242;s gangster (see below) and even a Black man who is  a superhero bounty hunter.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/eternal-champions-u-_000.bmp"><img class="aligncenter size-full wp-image-1071" title="eternal-champions-u-_000" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/eternal-champions-u-_000.bmp" alt="eternal-champions-u-_000" /></a>This guy is so awesome, and he got fucked over by a mob boss. Quick math lesson: Suitcases With Bombs+The Mob +The Mayor trying to stop corruption +plus the floor below at the hospital being the children&#8217;s burn unit wing = Larcen trying to save the day and failing hard.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/eternal-champions-u-_001.bmp"><img class="aligncenter size-full wp-image-1072" title="eternal-champions-u-_001" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/eternal-champions-u-_001.bmp" alt="eternal-champions-u-_001" /></a>Hmmm&#8230;Johnathan Blade looks kinda like Wesley Snipes which is Ironic for reasons not known for several years until after this game was made. Oh and also Flat-tops will still be cool in 2030 A.D.</p>
<p>All of the characters were taken in their prime due to some reason beyond their control. The amount of different fighting styles is badass too, Hell there is a caveman who&#8217;s fighting style is &#8220;Pain&#8221;&#8230;yes &#8220;Pain&#8221;. Ok when you played Street Fighter as Ryu for the first time you probably figured out that doing a quarter circle and punch would launch a Hadouken. In this game there is no &#8220;rolling motions&#8221; for the special moves. They are all charge based or even specific button combos, such as two punches and a kick. Also each special move requires certain buttons to be pressed so once again to go back to Ryu, you could do the Hadouken with three different types of punches. In this game light punch would do a completely different move from medium or fierce punch.</p>
<p>Remember the Sega Activator? No one does but this game was made with it specifically in mind, to the point where in the instruction booklet there are actual movement patters for the activator given mind you as far as I know this was the only game made for one of the worst ideas Sega ever had but still this game is awesome with a regular joypad.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/81.jpg"><img class="aligncenter size-full wp-image-1075" title="81" src="http://seventytwopinconnector.com/wp-content/uploads/2009/03/81.jpg" alt="81" width="160" height="160" /></a>They really thought that this would change the way people look at gaming peripheral wow were they way the fuck off.</p>
<p>Another reason this game was awesome was the amount of animated blood and gore. This game has a crazy ass amount of violence I will go as far as to say it might be the most violent game during this generation of consoles other than maybe Bloodstorm but that game was a piece of shit. Instead of fatalities that could be performed after a match they had &#8220;overkills&#8221; which were nothing more than stage fatalities that would be activated by you knocking out your opponent at certain areas of a stage. The life bars would disappear and then the awesome would commence. The overkills could include being electrocuted, or even be torn asunder by a T-Rex it just all depended on what level you were on when you knocked them out. For example check this video out.</p>
<p align="center"><object width="425" height="344" data="http://www.youtube.com/v/erKpPsJR7iQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/erKpPsJR7iQ&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p style="text-align: center;">(These are the Overkills from the Eternal Champions game for the Sega CD watch it anyway.)</p>
<p>The graphics are great, Sega did a damn good job making this game as pretty as it could be and wow they kicked its ass. The animation is very very fluid and just like any other game there are glitches but those are more with the overkills than the actual game-play. By now you know I&#8217;m a sucker for a good video game soundtrack, and let me put it this way Columbus based rap group Bone Thugs-N-Harmony actually have used several songs from this soundtrack because they liked the game so damn much. If you can shell out the few dollars it takes to get this game on the Genesis, or the Virtual Console you need to do it. This game is one of the most unsung on any system and that might be because of the other games coming out for all the consoles at the time to where people just saw it on the shelf and said fuck it I&#8217;d rather play a game such as Super Mario All Stars Day of The Tentacle&#8230;.I mean come on Sega even dicked themselves by releasing Virtual Fighter for the arcade in the same year. There is no way you can not like this game if you are into fighting games, unless you are a sad pathetic person who would probably rather play fighting games such as the Power Ranger one for the genesis because awesome amount of bloodshed is to much for your pussified brain to handle.</p>
<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/03/eternal-champions-u.zip">Eternal Champions (U)</a></p>
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		<title>Sega Genocide-Sonic 2</title>
		<link>http://seventytwopinconnector.com/2009/02/23/sega-genocide-sonic-2/</link>
		<comments>http://seventytwopinconnector.com/2009/02/23/sega-genocide-sonic-2/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 20:33:59 +0000</pubDate>
		<dc:creator>morter1987</dc:creator>
				<category><![CDATA[Genesis]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[1992]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Fast]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Knuckles]]></category>
		<category><![CDATA[Rom]]></category>
		<category><![CDATA[Roms]]></category>
		<category><![CDATA[Sonic]]></category>
		<category><![CDATA[Sonic 2]]></category>
		<category><![CDATA[Sonic the Hedgehog]]></category>
		<category><![CDATA[Sonic the Hedgehog 2]]></category>
		<category><![CDATA[Speed]]></category>
		<category><![CDATA[Tails]]></category>

		<guid isPermaLink="false">http://seventytwopinconnector.com/?p=984</guid>
		<description><![CDATA[Hot damn&#8230; you may be wondering how the hell do I follow up last weeks entry? Well with what might be the best game for the Genesis&#8230;that&#8217;s right Sonic 2.  Sonic 2 was released on November 24, 1992 in each region that the game was put in. The fans were going nuts waiting for the [...]]]></description>
			<content:encoded><![CDATA[<p>Hot damn&#8230; you may be wondering how the hell do I follow up last weeks entry? Well with what might be the best game for the Genesis&#8230;that&#8217;s right Sonic 2.  Sonic 2 was released on November 24, 1992 in each region that the game was put in. The fans were going nuts waiting for the sequel for the original Sonic the Hedgehog and was the wait worth it? You bet your sweet ass it was. This game was important to the story line because it actually introduced one of Sonics best friends and teammates known as Miles &#8220;Tails&#8221; Prowler, and this was before they decided to make Tails the biggest pussy in video game history so at the time playing as a two tailed fox seemed like a decent idea and he was actually pretty cool.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic2-cover.jpg"><img class="aligncenter size-medium wp-image-985" title="sonic2-cover" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic2-cover-211x300.jpg" alt="sonic2-cover" width="211" height="300" /></a>Pure Fucking Awesome.</p>
<p>OK I really don&#8217;t need to tell you about this game but fuck it that&#8217;s what I&#8217;m here for. I am a huge fan of the entire series, but hands down this is to me better than one, three and even Sonic and Knuckles (although combining Sonic 2 and Sonic and Knuckles is awesome and I shall discuss that in a bit). Sega took their sweet ass time making this game what it is so first off I will discuss the graphics. God damn&#8230;.there may not be a prettier game on the Genesis they did everything they could and tested its limits just to put this game to the max and wow they did a great job on it. Every single pixel and character is remarkable its crazy to think how well they were able to pull this off. This game still makes my jaw drop during certain stages because of how pretty it is.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/son2-2.gif"><img class="aligncenter size-medium wp-image-986" title="son2-2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/son2-2-300x210.gif" alt="son2-2" width="300" height="210" /></a>Chemical Plant Zone&#8230;.Awesome.</p>
<p>Next is the music&#8230;.holy shit&#8230;.this music is awesome. There is not one single piece of bad music through out this entire game and if you think there is then you must be a bitch because only a bitch could make a conclusion of that sort. I mean just to name a few but metropolis zone and casino night zone are probably the two best in the entire game. They even have new original bonus stages which if you play as sonic and tails tails can help you gather rings and at the same time lose them if he fucks up and gets hit by a bomb. As far as controls go this game is perfect there is nothing wrong with the controls at all and honestly you can just tell that Sega was not going to push out a shit product they really wanted this game to be the real deal. Now for the final aspect the difficulty. Me being the avid old gamer I am there are very few older games that I have yet to beat but by god this is one of them. This game is hard as hell, and will push you to your limits unless you brought your A game. Mind you this game is not as hard as Battletoads but it is hard if I could compare it to any game id have to compare it to Mario 3 on difficulty but think about it Mario 3 there are a lot more levels, but at times Sonic can be just as difficult.</p>
<p>Another great aspect about this game is the fact that you can choose who you want to play as weather it be Sonic and Tails, or either of them separate and hell if you play as both together someone can use the second controller to control Tails and that can be a great thing. I will say this if your going to use one character by it&#8217;s self use tails he can fly and that makes a lot of shit easier to gather when you are really searching for a few extra rings or even if your just searching for another extra life to keep you going for a few more levels. Tails has fallen from grace but there was a point where he was not a 6 year old pussy trapped in a fox&#8217;s body. The best part about this game is the fact that in 1994 when Sonic and Knuckles was released you could play Sonic 2 as the baddest motherfucker in the Sonic universe Knuckles. Mind you he cannot fly but when you can glide through half a stage based off the fact that you are amazing then fuck it who cares about flying gliding can be just as good&#8230;oh did I also mention the bastard can climb walls? Oh I didn&#8217;t? Well he can climb walls like its no problem. His glide can also work as an attack have you ever been flying as Tails and hit Robotnik (Fuck Eggman, that&#8217;s not in this country until later) no you haven&#8217;t and do you know why? Because Tails is not nearly as cool as Knuckles.</p>
<p style="text-align: center;"><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-and-knuckles-sonic-2.gif"><img class="aligncenter size-full wp-image-987" title="sonic-and-knuckles-sonic-2" src="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-and-knuckles-sonic-2.gif" alt="sonic-and-knuckles-sonic-2" width="300" height="225" /></a>Just look at how badass Knuckles is, Tails does not have shit on him.</p>
<p>This is one of my favorite games of all time, mind you is it my favorite no it isn&#8217;t but it is up there because nostalgia, how amazing the graphics are, how amazing the music is, and just how great the overall experience is. I have the sonic mega collection for my ps2 and hell I have all the games for my Genesis and I will still play this one from time to time just to remember the good old days, I just hope soon enough I can take the time to beat it. If you get the opportunity to play this you better or otherwise your missing out on one of the best games ever made.</p>
<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-the-hedgehog-2.smd">Sega Genesis &#8211; Sonic the Hedgehog 2</a></p>
<p><a href="http://seventytwopinconnector.com/wp-content/uploads/2009/02/sonic-the-hedgehog-2-knuckles-jue.smd">Sega Genesis &#8211; Sonic the Hedgehog 2 &#8211; With Knuckles</a></p>
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