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The People’s Games: Beacon

Beacon

So, here’s a link Chevy Ray Johnston’s game “Beacon” as well as the other nine of the top 10 games in the Ludum Dare competition.  I found this one particularly interesting – as I should since it won – because of how attached I, the player, got to the floating orb of light (or rather, “beacon”).  Usually it’s very hard to get players to feel any emotions towards other characters in a game, and like the Weighted-Companion-Cube this seemingly soulless object somehow brings more emotion out of me than most humans in games.  Whenever it would drift off, down a path that I couldn’t follow, I would rush to reunite with it, praying that I wouldn’t be trapped in the darkness.  It creates a genuine bond between the player and the beacon.  So try out this game and hopefully enjoy what I think is a fantastic work of art.

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